Simple Event Example

FMOD Low Level API

Firelight Technologies FMOD Studio API

Simple Event Example

This example demonstrates the various ways of playing an event.

Explosion Event

This event is played as a one-shot and released immediately after it has been created.

Looping Ambience Event

A single instance is started or stopped based on user input.

Cancel Event

This instance is started and if already playing, restarted.

Location

The example is located at api/studio/examples/simple_event.cpp.