Firelight Technologies FMOD Studio API
Convolution Reverb Example
This example shows how to set up a convolution reverb DSP as a global DSP unit that can be routed into by multiple seperate channels.
Convolution reverb uses data from a real world locations called an "Impulse Response" to model the reflection of audio waves back to a listener.
Impulse Response is based on "St Andrew's Church" by
www.openairlib.net
Audiolab, University of York
Damian T. Murphy
http://www.openairlib.net/auralizationdb/content/st-andrews-church
licensed under Attribution Share Alike Creative Commons license http://creativecommons.org/licenses/by-sa/3.0/
Anechoic sample "Operatic Voice" by
www.openairlib.net
http://www.openairlib.net/anechoicdb/content/operatic-voice
licensed under Attribution Share Alike Creative Commons license http://creativecommons.org/licenses/by-sa/3.0/
Features Demonstrated
Location
The example is located at api/lowlevel/examples/convolution_reverb.cpp.