Texture Path

PotterDraw

Texture Path

This is the path to an image file containing a texture to display on the pot. Supported image formats include bitmap (BMP), PNG, and JPEG; for a complete list, see below. If this property is blank, a texture is synthesized using the current palette and color properties.

To load a texture, left-click the property to display a browse button on the right; then left-click the browse button to display a file dialog, navigate to the desired folder, select the image file, and press OK. You can also type or paste a path if you prefer.

You can also load a texture via the File menu's Load Texture command, or by dragging and dropping a suitable file from Explorer onto PotterDraw's main window.

How the texture is mapped onto the pot is determined by various properties, most importantly the color pattern. To minimize image distortion, use either Stripes or Polar mapping, with specific values for certain properties, as shown below.

Color PatternColor CyclesStripes FrequencyStripes AmplitudeCycles V
Stripes110−1
PolarN/A11N/A

The following file formats can be used as texture:

TypeDescription
BMPWindows bitmap (BMP) file format.
DDSDirectDraw surface (DDS) file format.
DIBWindows device-independent bitmap (DIB) file format.
HDRHigh dynamic range (HDR) file format.
JPGJoint Photographics Experts Group (JPEG) compressed file format.
PFMPortable float map file format.
PNGPortable Network Graphics (PNG) file format.
PPMPortable pixmap (PPM) file format.
TGATruevision (Targa, or TGA) image file format.