PxVehicleUtilControl.h File Reference
#include "vehicle/PxVehicleSDK.h"
#include "vehicle/PxVehicleDrive4W.h"
#include "vehicle/PxVehicleDriveTank.h"
Include dependency graph for PxVehicleUtilControl.h:
![](PxVehicleUtilControl_8h__incl.png)
This graph shows which files directly or indirectly include this file:
![](PxVehicleUtilControl_8h__dep__incl.png)
Go to the source code of this file.
Classes | |
struct | PxVehicleKeySmoothingData |
Used to produce smooth vehicle driving control values from key inputs. More... | |
struct | PxVehiclePadSmoothingData |
Used to produce smooth analog vehicle control values from analog inputs. More... | |
class | PxVehicleDrive4WRawInputData |
Used to produce smooth vehicle driving control values from analog inputs. More... | |
class | PxVehicleDriveTankRawInputData |
Used to produce smooth analog tank control values from analog inputs. More... | |
Functions | |
PX_COMPILE_TIME_ASSERT (0==(sizeof(PxVehicleChassisData)&0x0f)) | |
void | PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs (const PxVehicleKeySmoothingData &keySmoothing, const PxFixedSizeLookupTable< 8 > &steerVsForwardSpeedTable, const PxVehicleDrive4WRawInputData &rawInputData, const PxReal timestep, PxVehicleDrive4W &focusVehicle) |
Used to smooth and set analog vehicle control values (accel,brake,handbrake,steer) from digital inputs (keyboard). Also used to set boolean gearup, geardown values. | |
void | PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs (const PxVehiclePadSmoothingData &padSmoothing, const PxFixedSizeLookupTable< 8 > &steerVsForwardSpeedTable, const PxVehicleDrive4WRawInputData &rawInputData, const PxReal timestep, PxVehicleDrive4W &focusVehicle) |
Used to smooth and set analog vehicle control values from analog inputs (gamepad). Also used to set boolean gearup, geardown values. | |
void | PxVehicleDriveTankSmoothDigitalRawInputsAndSetAnalogInputs (const PxVehicleKeySmoothingData &padSmoothing, const PxVehicleDriveTankRawInputData &rawInputData, const PxReal timestep, PxVehicleDriveTank &focusVehicle) |
Used to smooth and set analog tank control values from digital inputs (gamepad). Also used to set boolean gearup, geardown values. | |
void | PxVehicleDriveTankSmoothAnalogRawInputsAndSetAnalogInputs (const PxVehiclePadSmoothingData &padSmoothing, const PxVehicleDriveTankRawInputData &rawInputData, const PxReal timestep, PxVehicleDriveTank &focusVehicle) |
Used to smooth and set analog tank control values from analog inputs (gamepad). Also used to set boolean gearup, geardown values. |
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