nvidia::apex::TurbulenceRenderData Struct Reference
TurbulenceRenderData stores render data for one Turbulence Renderable. More...
#include <TurbulenceRenderable.h>
Public Attributes | |
UserRenderSurfaceDesc | fieldSurfaceDescs [TurbulenceFieldType::MAX_COUNT] |
UserRenderSurfaceDesc array for all field types. | |
UserRenderSurface * | fieldSurfaces [TurbulenceFieldType::MAX_COUNT] |
UserRenderSurface array for all field types. |
Detailed Description
TurbulenceRenderData stores render data for one Turbulence Renderable.
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:41
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