nvidia::apex::RenderMeshAssetAuthoring::Primitive Struct Reference
How the geometry is stored. Currently only supporting triangles. More...
#include <RenderMeshAsset.h>
Public Types | |
enum | Enum { TRIANGLE_LIST, COUNT } |
Enum of geometry stored types. |
Detailed Description
How the geometry is stored. Currently only supporting triangles.
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:40
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