APEX Framework: nvidia::apex::RenderMeshActorRaycastFlags Struct Reference

NVIDIA APEX

nvidia::apex::RenderMeshActorRaycastFlags Struct Reference

Flags used for raycasting an RenderMeshActor. More...

#include <RenderMeshActor.h>

List of all members.

Public Types

enum  Enum {
  VISIBLE_PARTS = (1 << 0),
  INVISIBLE_PARTS = (1 << 1),
  ALL_PARTS = VISIBLE_PARTS | INVISIBLE_PARTS
}
 Enum of flags used for raycasting an RenderMeshActor.

Detailed Description

Flags used for raycasting an RenderMeshActor.


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:58:40

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