nvidia::apex::RenderMeshActorRaycastFlags Struct Reference
Flags used for raycasting an RenderMeshActor. More...
#include <RenderMeshActor.h>
Public Types | |
enum | Enum { VISIBLE_PARTS = (1 << 0), INVISIBLE_PARTS = (1 << 1), ALL_PARTS = VISIBLE_PARTS | INVISIBLE_PARTS } |
Enum of flags used for raycasting an RenderMeshActor. |
Detailed Description
Flags used for raycasting an RenderMeshActor.
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:40
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