APEX NvParameterized Schemas: TurbulenceFSDebugRenderParams Struct Reference

NVIDIA APEX

TurbulenceFSDebugRenderParams Struct Reference

Describes the NxParameterized::Interface for 'TurbulenceFSDebugRenderParams' : More...

#include <params.h>

List of all members.

Public Attributes

Bool VISUALIZE_TURBULENCE_FS_ACTOR
 'VISUALIZE_TURBULENCE_FS_ACTOR' : Enables/Disables visualization of all turbulence actors
Bool VISUALIZE_HEAT_SOURCE_ACTOR
 'VISUALIZE_HEAT_SOURCE_ACTOR' : Enables/Disables visualization of all heat source actors
Bool VISUALIZE_SUBSTANCE_SOURCE_ACTOR
 'VISUALIZE_SUBSTANCE_SOURCE_ACTOR' : Enables/Disables visualization of all heat source actors
Bool VISUALIZE_VELOCITY_SOURCE_ACTOR
 'VISUALIZE_VELOCITY_SOURCE_ACTOR' : Enables/Disables visualization of all velocity source actors
Bool VISUALIZE_TURBULENCE_FS_VELOCITY
 'VISUALIZE_TURBULENCE_FS_VELOCITY' : Draws a ray for the grid's velocity
Bool VISUALIZE_TURBULENCE_FS_BBOX
 'VISUALIZE_TURBULENCE_FS_BBOX' : Draw a bounding box for the turbulence grid
Bool VISUALIZE_TURBULENCE_FS_ACTOR_NAME
 'VISUALIZE_TURBULENCE_FS_ACTOR_NAME' : Displays the name of the turbulence actor
Bool VISUALIZE_TURBULENCE_FS_VELOCITY_FIELD
 'VISUALIZE_TURBULENCE_FS_VELOCITY_FIELD' : Draws shaded lines originating from the simulation grid centers and extending in the direction of the local velocity
F32 TURBULENCE_FS_VELOCITY_FIELD_SCALE
 'TURBULENCE_FS_VELOCITY_FIELD_SCALE' : Controls the size of the velocity vectors
U32 TURBULENCE_FS_VELOCITY_FIELD_SPACING
 'TURBULENCE_FS_VELOCITY_FIELD_SPACING' : Controls the grid spacing (density) of the velocity samples
Bool VISUALIZE_TURBULENCE_FS_TEMPERATURE_FIELD
 'VISUALIZE_TURBULENCE_FS_TEMPERATURE_FIELD' : Determine the temperature for visualization
Bool VISUALIZE_TURBULENCE_FS_PRESSURE_FIELD
 'VISUALIZE_TURBULENCE_FS_PRESSURE_FIELD' : Determine the pressure for visualization
Bool VISUALIZE_TURBULENCE_FS_DENSITY_FIELD
 'VISUALIZE_TURBULENCE_FS_DENSITY_FIELD' : Determine the density for visualization
F32 TURBULENCE_FS_SCALAR_FIELD_SCALE
 'TURBULENCE_FS_SCALAR_FIELD_SCALE' : Controls the size of debug spheres for scalar field
U32 TURBULENCE_FS_SCALAR_FIELD_SPACING
 'TURBULENCE_FS_SCALAR_FIELD_SPACING' : Controls the grid spacing (density) of scalar field samples
Bool VISUALIZE_TURBULENCE_FS_STREAMLINES
 'VISUALIZE_TURBULENCE_FS_STREAMLINES' : Draws the streamlines as white curved lines
F32 TURBULENCE_FS_STREAMLINES.tmax
 'TURBULENCE_FS_STREAMLINES.tmax' : Determines the number of points in each streamline, using the formula npoints = (int)(_tmax / _tstep)
F32 TURBULENCE_FS_STREAMLINES.tstep
 'TURBULENCE_FS_STREAMLINES.tstep' : The step size for the number of points in the streamline
Vec3 TURBULENCE_FS_STREAMLINES.grid
 'TURBULENCE_FS_STREAMLINES.grid' : Sets the number of stream lines in the x, y, and z dimension
Bool VISUALIZE_TURBULENCE_FS_PLANE
 'VISUALIZE_TURBULENCE_FS_PLANE' : Draws the intersecting plane in the field's bounding box
Vec3 TURBULENCE_FS_PLANE.normal
 'TURBULENCE_FS_PLANE.normal' : Sets the normal for the plane
F32 TURBULENCE_FS_PLANE.offset
 'TURBULENCE_FS_PLANE.offset' : Sets the offset for the plane from the center of the grid
Bool VISUALIZE_TURBULENCE_FS_GRID
 'VISUALIZE_TURBULENCE_FS_GRID' : Draws the intersection of the simulation grid on the plane
Bool VISUALIZE_TURBULENCE_FS_LOD
 'VISUALIZE_TURBULENCE_FS_LOD' : Draws the LOD sphere
Bool VISUALIZE_TURBULENCE_FS_POSE
 'VISUALIZE_TURBULENCE_FS_POSE' : For visualizing the position of the field itself. Draws arrows which represent axes. Blue arrow stands for Z axis, green - for Y and red - X.
F32 TURBULENCE_FS_LOD
 'TURBULENCE_FS_LOD' : Draws the LOD value for the turbulence simulation

Detailed Description

Describes the NxParameterized::Interface for 'TurbulenceFSDebugRenderParams' :

TurbulenceFSDebugRenderParams contains 26 fully qualified names
---------------------------------------------
  1 : Bool  VISUALIZE_TURBULENCE_FS_ACTOR              
  2 : Bool  VISUALIZE_HEAT_SOURCE_ACTOR                
  3 : Bool  VISUALIZE_SUBSTANCE_SOURCE_ACTOR           
  4 : Bool  VISUALIZE_VELOCITY_SOURCE_ACTOR            
  5 : Bool  VISUALIZE_TURBULENCE_FS_VELOCITY           
  6 : Bool  VISUALIZE_TURBULENCE_FS_BBOX               
  7 : Bool  VISUALIZE_TURBULENCE_FS_ACTOR_NAME         
  8 : Bool  VISUALIZE_TURBULENCE_FS_VELOCITY_FIELD     
  9 : F32   TURBULENCE_FS_VELOCITY_FIELD_SCALE         
 10 : U32   TURBULENCE_FS_VELOCITY_FIELD_SPACING       
 11 : Bool  VISUALIZE_TURBULENCE_FS_TEMPERATURE_FIELD  
 12 : Bool  VISUALIZE_TURBULENCE_FS_PRESSURE_FIELD     
 13 : Bool  VISUALIZE_TURBULENCE_FS_DENSITY_FIELD      
 14 : F32   TURBULENCE_FS_SCALAR_FIELD_SCALE           
 15 : U32   TURBULENCE_FS_SCALAR_FIELD_SPACING         
 16 : Bool  VISUALIZE_TURBULENCE_FS_STREAMLINES        
 17 : F32   TURBULENCE_FS_STREAMLINES.tmax             
 18 : F32   TURBULENCE_FS_STREAMLINES.tstep            
 19 : Vec3  TURBULENCE_FS_STREAMLINES.grid             
 20 : Bool  VISUALIZE_TURBULENCE_FS_PLANE              
 21 : Vec3  TURBULENCE_FS_PLANE.normal                 
 22 : F32   TURBULENCE_FS_PLANE.offset                 
 23 : Bool  VISUALIZE_TURBULENCE_FS_GRID               
 24 : Bool  VISUALIZE_TURBULENCE_FS_LOD                
 25 : Bool  VISUALIZE_TURBULENCE_FS_POSE               
 26 : F32   TURBULENCE_FS_LOD                          

Member Data Documentation

'TURBULENCE_FS_LOD' : Draws the LOD value for the turbulence simulation

'TURBULENCE_FS_PLANE.normal' : Sets the normal for the plane

'TURBULENCE_FS_PLANE.offset' : Sets the offset for the plane from the center of the grid

'TURBULENCE_FS_SCALAR_FIELD_SCALE' : Controls the size of debug spheres for scalar field

'TURBULENCE_FS_SCALAR_FIELD_SPACING' : Controls the grid spacing (density) of scalar field samples

'TURBULENCE_FS_STREAMLINES.grid' : Sets the number of stream lines in the x, y, and z dimension

'TURBULENCE_FS_STREAMLINES.tmax' : Determines the number of points in each streamline, using the formula npoints = (int)(_tmax / _tstep)

'TURBULENCE_FS_STREAMLINES.tstep' : The step size for the number of points in the streamline

'TURBULENCE_FS_VELOCITY_FIELD_SCALE' : Controls the size of the velocity vectors

'TURBULENCE_FS_VELOCITY_FIELD_SPACING' : Controls the grid spacing (density) of the velocity samples

'VISUALIZE_HEAT_SOURCE_ACTOR' : Enables/Disables visualization of all heat source actors

'VISUALIZE_SUBSTANCE_SOURCE_ACTOR' : Enables/Disables visualization of all heat source actors

'VISUALIZE_TURBULENCE_FS_ACTOR' : Enables/Disables visualization of all turbulence actors

'VISUALIZE_TURBULENCE_FS_ACTOR_NAME' : Displays the name of the turbulence actor

'VISUALIZE_TURBULENCE_FS_BBOX' : Draw a bounding box for the turbulence grid

'VISUALIZE_TURBULENCE_FS_DENSITY_FIELD' : Determine the density for visualization

'VISUALIZE_TURBULENCE_FS_GRID' : Draws the intersection of the simulation grid on the plane

'VISUALIZE_TURBULENCE_FS_LOD' : Draws the LOD sphere

'VISUALIZE_TURBULENCE_FS_PLANE' : Draws the intersecting plane in the field's bounding box

'VISUALIZE_TURBULENCE_FS_POSE' : For visualizing the position of the field itself. Draws arrows which represent axes. Blue arrow stands for Z axis, green - for Y and red - X.

'VISUALIZE_TURBULENCE_FS_PRESSURE_FIELD' : Determine the pressure for visualization

'VISUALIZE_TURBULENCE_FS_STREAMLINES' : Draws the streamlines as white curved lines

'VISUALIZE_TURBULENCE_FS_TEMPERATURE_FIELD' : Determine the temperature for visualization

'VISUALIZE_TURBULENCE_FS_VELOCITY' : Draws a ray for the grid's velocity

'VISUALIZE_TURBULENCE_FS_VELOCITY_FIELD' : Draws shaded lines originating from the simulation grid centers and extending in the direction of the local velocity

'VISUALIZE_VELOCITY_SOURCE_ACTOR' : Enables/Disables visualization of all velocity source actors


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:59:12

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