APEX NvParameterized Schemas: ClothingCookedParam Struct Reference

NVIDIA APEX

ClothingCookedParam Struct Reference

Describes the NxParameterized::Interface for 'ClothingCookedParam' : More...

#include <params.h>

List of all members.

Public Attributes

F32 actorScale
 'actorScale' : Actor scale
U8 convexCookedData[]
 'convexCookedData[]' : The cooked data for all the convex meshes.
U32 cookedPhysicalSubmeshes[].physicalMeshId
 'cookedPhysicalSubmeshes[].physicalMeshId' : Physical mesh ID
U32 cookedPhysicalSubmeshes[].submeshId
 'cookedPhysicalSubmeshes[].submeshId' : Submesh ID
U32 cookedPhysicalSubmeshes[].cookedDataOffset
 'cookedPhysicalSubmeshes[].cookedDataOffset' : Cooked data offset
U32 cookedPhysicalSubmeshes[].cookedDataLength
 'cookedPhysicalSubmeshes[].cookedDataLength' : Cooked data length
U32 cookedPhysicalSubmeshes[].deformableInvParticleWeightsOffset
 'cookedPhysicalSubmeshes[].deformableInvParticleWeightsOffset' : Deformable inverse particle weights offset
U32 cookedPhysicalSubmeshes[].virtualParticleIndicesOffset
 'cookedPhysicalSubmeshes[].virtualParticleIndicesOffset' : Virtual particle indices offset
U32 cookedPhysicalSubmeshes[].virtualParticleIndicesLength
 'cookedPhysicalSubmeshes[].virtualParticleIndicesLength' : Virtual particle indices length
U8 deformableCookedData[]
 'deformableCookedData[]' : Deformable cooked data
U32 cookedDataVersion
 'cookedDataVersion' : The PhysX SDK Version this data was cooked from
F32 deformableInvParticleWeights[]
 'deformableInvParticleWeights[]' : Deformable inverse particle weights
U32 virtualParticleIndices[]
 'virtualParticleIndices[]' : Virtual particle indices
Vec3 virtualParticleWeights[]
 'virtualParticleWeights[]' : Virtual particle weights

Detailed Description

Describes the NxParameterized::Interface for 'ClothingCookedParam' :

ClothingCookedParam contains 21 fully qualified names
---------------------------------------------
  1 : F32            actorScale                                                    
  2 : ArraySizeName  convexCookedData                                              
  3 : U8             convexCookedData[]                                            
  4 : ArraySizeName  convexMeshPointers                                            
  5 : ArraySizeName  cookedPhysicalSubmeshes                                       
  6 : U32            cookedPhysicalSubmeshes[].physicalMeshId                      
  7 : U32            cookedPhysicalSubmeshes[].submeshId                           
  8 : U32            cookedPhysicalSubmeshes[].cookedDataOffset                    
  9 : U32            cookedPhysicalSubmeshes[].cookedDataLength                    
 10 : U32            cookedPhysicalSubmeshes[].deformableInvParticleWeightsOffset  
 11 : U32            cookedPhysicalSubmeshes[].virtualParticleIndicesOffset        
 12 : U32            cookedPhysicalSubmeshes[].virtualParticleIndicesLength        
 13 : ArraySizeName  deformableCookedData                                          
 14 : U8             deformableCookedData[]                                        
 15 : U32            cookedDataVersion                                             
 16 : ArraySizeName  deformableInvParticleWeights                                  
 17 : F32            deformableInvParticleWeights[]                                
 18 : ArraySizeName  virtualParticleIndices                                        
 19 : U32            virtualParticleIndices[]                                      
 20 : ArraySizeName  virtualParticleWeights                                        
 21 : Vec3           virtualParticleWeights[]                                      

Member Data Documentation

'actorScale' : Actor scale

'convexCookedData[]' : The cooked data for all the convex meshes.

All convexes are checked into the same buffer, one after the other.

'cookedDataVersion' : The PhysX SDK Version this data was cooked from

When loading into a different PhysX version, it will cook again on loading.

'cookedPhysicalSubmeshes[].cookedDataLength' : Cooked data length

'cookedPhysicalSubmeshes[].cookedDataOffset' : Cooked data offset

'cookedPhysicalSubmeshes[].deformableInvParticleWeightsOffset' : Deformable inverse particle weights offset

'cookedPhysicalSubmeshes[].physicalMeshId' : Physical mesh ID

'cookedPhysicalSubmeshes[].submeshId' : Submesh ID

'cookedPhysicalSubmeshes[].virtualParticleIndicesLength' : Virtual particle indices length

'cookedPhysicalSubmeshes[].virtualParticleIndicesOffset' : Virtual particle indices offset

'deformableCookedData[]' : Deformable cooked data

'deformableInvParticleWeights[]' : Deformable inverse particle weights

'virtualParticleIndices[]' : Virtual particle indices

'virtualParticleWeights[]' : Virtual particle weights


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:59:11

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