- u -
- unlockIofxActorList() : nvidia::apex::RenderVolume
- unlockModuleSceneRenderLock() : nvidia::apex::Module
- unlockRead() : nvidia::apex::Scene
- unlockRenderResources() : nvidia::apex::RenderDataProvider
- unlockTriangles() : nvidia::apex::ClothingTriangleMesh
- unlockWrite() : nvidia::apex::Scene
- unmap() : nvidia::apex::UserRenderSurface , nvidia::apex::UserRenderBuffer
- updateBindPoses() : nvidia::apex::ClothingAssetAuthoring
- updateBounds() : nvidia::apex::RenderMeshActor
- updateLegacyNvParameterized() : NvParameterized::Traits
- updateMaxDistanceScale() : nvidia::apex::ClothingActor
- updateRenderResources() : nvidia::apex::RenderDataProvider
- updateState() : nvidia::apex::ClothingActor , nvidia::apex::ClothingPreview
- userData() : NvParameterized::Handle
- UserRenderDataHolder() : nvidia::apex::UserRenderDataHolder
- useUniqueRenderVolume() : nvidia::apex::EffectPackageAsset
Generated on Fri Dec 15 2017 13:58:35 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.