APEX Framework: nvidia::apex::RotationModifier Class Reference

NVIDIA APEX

nvidia::apex::RotationModifier Class Reference

RotationModifier applies rotation to the particles using one of several rotation models. More...

#include <Modifier.h>

Inheritance diagram for nvidia::apex::RotationModifier:
nvidia::apex::ModifierT< RotationModifier > nvidia::apex::Modifier

List of all members.

Public Member Functions

virtual
ApexMeshParticleRollType::Enum 
getRollType () const =0
 get the roll model
virtual void setRollType (ApexMeshParticleRollType::Enum rollType)=0
 set the roll model
virtual float getMaxSettleRate () const =0
 get the maximum allowed settle rate per second
virtual void setMaxSettleRate (float settleRate)=0
 set the maximum allowed settle rate per second
virtual float getMaxRotationRate () const =0
 get the maximum allowed rotation rate per second
virtual void setMaxRotationRate (float rotationRate)=0
 set the maximum allowed rotation rate per second

Static Public Attributes

static const ModifierTypeEnum ModifierType = ModifierType_Rotation
 ModifierType.
static const uint32_t ModifierUsage
 ModifierUsage.

Detailed Description

RotationModifier applies rotation to the particles using one of several rotation models.


Member Data Documentation

Initial value:
 ModifierUsage_Spawn | ModifierUsage_Continuous
            | ModifierUsage_Mesh

ModifierUsage.


The documentation for this class was generated from the following file:

Generated on Fri Dec 15 2017 13:58:39

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