nvidia::apex::NoiseFSActor Class Reference
#include <NoiseFSActor.h>
Inheritance diagram for nvidia::apex::NoiseFSActor:
Public Member Functions | |
virtual BasicFSAsset * | getNoiseFSAsset () const =0 |
Returns the asset the instance has been created from. | |
virtual PxMat44 | getCurrentPose () const =0 |
Gets the current pose of the actor. | |
virtual void | setCurrentPose (const PxTransform &pose)=0 |
Sets the current pose of the actor. | |
virtual PxVec3 | getCurrentPosition () const =0 |
Gets the current position of the actor. | |
virtual void | setCurrentPosition (const PxVec3 &pos)=0 |
Sets the current position of the actor. | |
virtual float | getCurrentScale () const =0 |
Gets the current scale of the actor. | |
virtual void | setCurrentScale (const float &scale)=0 |
Sets the current scale of the actor. | |
virtual void | setNoiseStrength (float)=0 |
Sets the noise strength. | |
virtual void | setEnabled (bool isEnabled)=0 |
Enable/Disable the field simulation. |
Detailed Description
JetFS Actor class.
The documentation for this class was generated from the following file:
Generated on Fri Dec 15 2017 13:58:37
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