nvidia::apex::EmitterLodParamDesc Class Reference
LOD parameters fro emitters. More...
#include <EmitterLodParamDesc.h>
Inheritance diagram for nvidia::apex::EmitterLodParamDesc:
Public Types | |
enum | ManifestVersions { initial, count, current = count - 1 } |
enum of manifest versions | |
Public Member Functions | |
PX_INLINE | EmitterLodParamDesc () |
constructor sets to default. | |
PX_INLINE void | setToDefault () |
sets members to default values. | |
PX_INLINE bool | isValid () const |
checks if this is a valid descriptor. | |
Public Attributes | |
float | maxDistance |
Objects greater than this distance from the player will be culled more aggressively. | |
float | distanceWeight |
Weight given to distance parameter in LOD function. | |
float | speedWeight |
Weight given to velocity parameter in LOD function. | |
float | lifeWeight |
Weight given to life remain parameter in LOD function. | |
float | separationWeight |
Weight given to separation parameter in LOD function. | |
float | bias |
Bias given to objects spawned by this emitter, relative to other emitters in the same IOS. |
Detailed Description
LOD parameters fro emitters.
The documentation for this class was generated from the following file:
Generated on Fri Dec 15 2017 13:58:38
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