APEX Framework: nvidia::apex::EmitterLodParamDesc Class Reference

NVIDIA APEX

nvidia::apex::EmitterLodParamDesc Class Reference

LOD parameters fro emitters. More...

#include <EmitterLodParamDesc.h>

Inheritance diagram for nvidia::apex::EmitterLodParamDesc:
nvidia::apex::ApexDesc

List of all members.

Public Types

enum  ManifestVersions {
  initial,
  count,
  current = count - 1
}
 enum of manifest versions

Public Member Functions

PX_INLINE EmitterLodParamDesc ()
 constructor sets to default.
PX_INLINE void setToDefault ()
 sets members to default values.
PX_INLINE bool isValid () const
 checks if this is a valid descriptor.

Public Attributes

float maxDistance
 Objects greater than this distance from the player will be culled more aggressively.
float distanceWeight
 Weight given to distance parameter in LOD function.
float speedWeight
 Weight given to velocity parameter in LOD function.
float lifeWeight
 Weight given to life remain parameter in LOD function.
float separationWeight
 Weight given to separation parameter in LOD function.
float bias
 Bias given to objects spawned by this emitter, relative to other emitters in the same IOS.

Detailed Description

LOD parameters fro emitters.


The documentation for this class was generated from the following file:

Generated on Fri Dec 15 2017 13:58:38

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