nvidia::apex::EmitterLodParamDesc Class Reference
LOD parameters fro emitters. More...
#include <EmitterLodParamDesc.h>
Inheritance diagram for nvidia::apex::EmitterLodParamDesc:
Public Types | |
| enum | ManifestVersions { initial, count, current = count - 1 } |
| enum of manifest versions | |
Public Member Functions | |
| PX_INLINE | EmitterLodParamDesc () |
| constructor sets to default. | |
| PX_INLINE void | setToDefault () |
| sets members to default values. | |
| PX_INLINE bool | isValid () const |
| checks if this is a valid descriptor. | |
Public Attributes | |
| float | maxDistance |
| Objects greater than this distance from the player will be culled more aggressively. | |
| float | distanceWeight |
| Weight given to distance parameter in LOD function. | |
| float | speedWeight |
| Weight given to velocity parameter in LOD function. | |
| float | lifeWeight |
| Weight given to life remain parameter in LOD function. | |
| float | separationWeight |
| Weight given to separation parameter in LOD function. | |
| float | bias |
| Bias given to objects spawned by this emitter, relative to other emitters in the same IOS. | |
Detailed Description
LOD parameters fro emitters.
The documentation for this class was generated from the following file:
Generated on Fri Dec 15 2017 13:58:38
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