APEX Framework: nvidia::apex::DestructiblePreview Class Reference

NVIDIA APEX

nvidia::apex::DestructiblePreview Class Reference

Destructible module's derivation AssetPreview. More...

#include <DestructiblePreview.h>

Inheritance diagram for nvidia::apex::DestructiblePreview:
nvidia::apex::AssetPreview nvidia::apex::ApexInterface nvidia::apex::Renderable nvidia::apex::RWLockable nvidia::apex::RenderDataProvider

List of all members.

Public Member Functions

virtual const RenderMeshActorgetRenderMeshActor () const =0
 Returns render mesh actor.
virtual void setExplodeView (uint32_t depth, float explode)=0
 Sets the preview chunk depth and "explode" amount (pushes the chunks out by that relative distance).

Detailed Description

Destructible module's derivation AssetPreview.


Member Function Documentation

virtual void nvidia::apex::DestructiblePreview::setExplodeView ( uint32_t  depth,
float  explode 
) [pure virtual]

Sets the preview chunk depth and "explode" amount (pushes the chunks out by that relative distance).

Parameters:
[in]depthMust be nonnegative. Internally the value will be clamped to the depth range in the asset.
[in]explodemust be nonnegative.

The documentation for this class was generated from the following file:

Generated on Fri Dec 15 2017 13:58:38

Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.