NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List

NVIDIA PhysX API

PxRaycastBufferN< N > Member List

This is the complete list of members for PxRaycastBufferN< N >, including all inherited members.

blockPxHitCallback< PxRaycastHit >
finalizeQuery()PxHitCallback< PxRaycastHit > [inline, virtual]
getAnyHit(const PxU32 index) constPxHitBuffer< PxRaycastHit > [inline]
getMaxNbTouches() constPxHitBuffer< PxRaycastHit > [inline]
getNbAnyHits() constPxHitBuffer< PxRaycastHit > [inline]
getNbTouches() constPxHitBuffer< PxRaycastHit > [inline]
getTouch(const PxU32 index) constPxHitBuffer< PxRaycastHit > [inline]
getTouches() constPxHitBuffer< PxRaycastHit > [inline]
hasAnyHits()PxHitCallback< PxRaycastHit > [inline]
hasBlockPxHitCallback< PxRaycastHit >
hitsPxRaycastBufferN< N >
maxNbTouchesPxHitCallback< PxRaycastHit >
nbTouchesPxHitCallback< PxRaycastHit >
processTouches(const PxRaycastHit *buffer, PxU32 nbHits)PxHitBuffer< PxRaycastHit > [inline, protected, virtual]
PxHitBuffer(PxRaycastHit *aTouches=NULL, PxU32 aMaxNbTouches=0)PxHitBuffer< PxRaycastHit > [inline]
PxHitCallback(PxRaycastHit *aTouches, PxU32 aMaxNbTouches)PxHitCallback< PxRaycastHit > [inline]
PxRaycastBufferN()PxRaycastBufferN< N > [inline]
touchesPxHitCallback< PxRaycastHit >
~PxHitBuffer()PxHitBuffer< PxRaycastHit > [inline, virtual]
~PxHitCallback()PxHitCallback< PxRaycastHit > [inline, virtual]



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