NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRaycastBufferN< N > Struct Template Reference

NVIDIA PhysX API

PxRaycastBufferN< N > Struct Template Reference
[Scenequery]

Returns touching raycast hits to the user in a fixed size array embedded in the buffer class. More...

#include <PxQueryReport.h>

Inheritance diagram for PxRaycastBufferN< N >:
Collaboration diagram for PxRaycastBufferN< N >:

List of all members.


Public Member Functions

 PxRaycastBufferN ()

Public Attributes

PxRaycastHit hits [N]

Detailed Description

template<int N>
struct PxRaycastBufferN< N >

Returns touching raycast hits to the user in a fixed size array embedded in the buffer class.

Constructor & Destructor Documentation

template<int N>
PxRaycastBufferN< N >::PxRaycastBufferN (  )  [inline]


Member Data Documentation

template<int N>
PxRaycastHit PxRaycastBufferN< N >::hits[N]


The documentation for this struct was generated from the following file:



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