PxQueryHit Struct ReferenceScene query hit information.
Public Member Functions
Detailed DescriptionScene query hit information.
Constructor & Destructor Documentation
Member Data Documentation
Face index of touched triangle, for triangle meshes, convex meshes and height fields.
- This index will default to 0xFFFFffff value for overlap queries.
Please refer to the user guide for more details for sweep queries.
This index is remapped by mesh cooking. Use PxTriangleMesh::getTrianglesRemap() to convert to original mesh index.
For convex meshes use PxConvexMesh::getPolygonData() to retrieve touched polygon data.
The documentation for this struct was generated from the following file:
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