NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxActorShape Struct Reference


PxActorShape Struct Reference

collection of set bits defined in PxHitFlag. More...

#include <PxQueryReport.h>

Inheritance diagram for PxActorShape:
Collaboration diagram for PxActorShape:

List of all members.

Public Member Functions

PX_INLINE PxActorShape ()
PX_INLINE PxActorShape (PxRigidActor *a, PxShape *s)

Public Attributes


Detailed Description

collection of set bits defined in PxHitFlag.

See also:
PxHitFlag Combines a shape pointer and the actor the shape belongs to into one memory location.Used with PxVolumeCache iterator and serves as a base class for PxQueryHit.

PxVolumeCache PxQueryHit

Constructor & Destructor Documentation

PX_INLINE PxActorShape::PxActorShape (  )  [inline]

PX_INLINE PxActorShape::PxActorShape ( PxRigidActor a,
PxShape s 
) [inline]

Member Data Documentation

The documentation for this struct was generated from the following file:

Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com