PxRigidStatic Class Reference
[Physics]
PxRigidStatic represents a static rigid body simulation object in the physics SDK.
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#include <PxRigidStatic.h>
Inheritance diagram for PxRigidStatic:
Collaboration diagram for PxRigidStatic:
Public Member Functions | |
virtual const char * | getConcreteTypeName () const |
Returns string name of dynamic type. | |
Protected Member Functions | |
PX_INLINE | PxRigidStatic (PxType concreteType, PxBaseFlags baseFlags) |
PX_INLINE | PxRigidStatic (PxBaseFlags baseFlags) |
virtual | ~PxRigidStatic () |
virtual bool | isKindOf (const char *name) const |
Returns whether a given type name matches with the type of this instance. |
Detailed Description
PxRigidStatic represents a static rigid body simulation object in the physics SDK.PxRigidStatic objects are static rigid physics entities. They shall be used to define solid objects which are fixed in the world.
Creation
Instances of this class are created by calling PxPhysics::createRigidStatic() and deleted with release().
Visualizations
Constructor & Destructor Documentation
PX_INLINE PxRigidStatic::PxRigidStatic | ( | PxType | concreteType, | |
PxBaseFlags | baseFlags | |||
) | [inline, protected] |
PX_INLINE PxRigidStatic::PxRigidStatic | ( | PxBaseFlags | baseFlags | ) | [inline, protected] |
virtual PxRigidStatic::~PxRigidStatic | ( | ) | [inline, protected, virtual] |
Member Function Documentation
virtual const char* PxRigidStatic::getConcreteTypeName | ( | ) | const [inline, virtual] |
Returns string name of dynamic type.
- Returns:
- Class name of most derived type of this object.
Implements PxBase.
virtual bool PxRigidStatic::isKindOf | ( | const char * | superClass | ) | const [inline, protected, virtual] |
Returns whether a given type name matches with the type of this instance.
Reimplemented from PxRigidActor.
References PxRigidActor::isKindOf().
The documentation for this class was generated from the following file:
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