NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxBatchQueryStatus Struct Reference

NVIDIA PhysX API

PxBatchQueryStatus Struct Reference
[Physics]

Batched query status. More...

#include <PxBatchQueryDesc.h>

List of all members.


Public Types

enum  Enum {
  ePENDING = 0,
  eSUCCESS,
  eOVERFLOW
}

Detailed Description

Batched query status.

Deprecated:
The batched query feature has been deprecated in PhysX version 3.4

Member Enumeration Documentation

Enumerator:
ePENDING  This is the initial state before a query starts.
eSUCCESS  The query is finished; results have been written into the result and hit buffers.
eOVERFLOW  The query results were incomplete due to touch hit buffer overflow. Blocking hit is still correct.


The documentation for this struct was generated from the following file:



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