NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxVehicleSDK.h Source File

NVIDIA PhysX API

PxVehicleSDK.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 #ifndef PX_VEHICLE_SDK_H
00031 #define PX_VEHICLE_SDK_H
00032 
00036 #include "foundation/Px.h"
00037 #include "common/PxTypeInfo.h"
00038 
00039 #if !PX_DOXYGEN
00040 namespace physx
00041 {
00042 #endif
00043 
00044 class PxPhysics;
00045 class PxSerializationRegistry;
00046 
00060 PX_C_EXPORT bool PX_CALL_CONV PxInitVehicleSDK(PxPhysics& physics, PxSerializationRegistry* serializationRegistry = NULL);
00061 
00062 
00075 PX_C_EXPORT void PX_CALL_CONV PxCloseVehicleSDK(PxSerializationRegistry* serializationRegistry = NULL);
00076 
00077 
00081 #define PX_MAX_NB_WHEELS (20)
00082 
00083 
00089 #define PX_DEBUG_VEHICLE_ON (1)
00090 
00091 
00095 struct PxVehicleTypes
00096 {
00097     enum Enum
00098     {
00099         eDRIVE4W=0,
00100         eDRIVENW,
00101         eDRIVETANK,
00102         eNODRIVE,
00103         eUSER1,
00104         eUSER2,
00105         eUSER3,
00106         eMAX_NB_VEHICLE_TYPES
00107     };
00108 };
00109 
00110 
00116 struct PxVehicleConcreteType
00117 {
00118     enum Enum
00119     {
00120         eVehicleNoDrive = PxConcreteType::eFIRST_VEHICLE_EXTENSION,
00121         eVehicleDrive4W,
00122         eVehicleDriveNW,
00123         eVehicleDriveTank
00124     };
00125 };
00126 
00127 
00135 void PxVehicleSetBasisVectors(const PxVec3& up, const PxVec3& forward);
00136 
00137 
00141 struct PxVehicleUpdateMode
00142 {
00143     enum Enum
00144     {
00145         eVELOCITY_CHANGE,
00146         eACCELERATION   
00147     };
00148 };
00149 
00150 
00162 void PxVehicleSetUpdateMode(PxVehicleUpdateMode::Enum vehicleUpdateMode);
00163 
00216 void PxVehicleSetSweepHitRejectionAngles(const PxF32 pointRejectAngle, const PxF32 normalRejectAngle);
00217 
00218 
00230 void PxVehicleSetMaxHitActorAcceleration(const PxF32 maxHitActorAcceleration);
00231 
00232 #if !PX_DOXYGEN
00233 } // namespace physx
00234 #endif
00235 
00237 #endif //PX_VEHICLE_SDK_H


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