NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRigidActor.h File Reference

NVIDIA PhysX API

PxRigidActor.h File Reference

#include "PxActor.h"
#include "PxShape.h"

Include dependency graph for PxRigidActor.h:

PxActor.hPxShape.hPxPhysXConfig.hfoundation/PxBounds3.hPxClient.hcommon/PxBase.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/PxFlags.hPxSerialFramework.hPxCollection.hcommon/PxTypeInfo.hgeometry/PxGeometry.hgeometry/PxGeometryHelpers.hPxBoxGeometry.hPxSphereGeometry.hPxCapsuleGeometry.hPxPlaneGeometry.hPxConvexMeshGeometry.hPxTriangleMeshGeometry.hPxHeightFieldGeometry.hfoundation/PxUnionCast.hgeometry/PxMeshScale.hcommon/PxCoreUtilityTypes.hgeometry/PxConvexMesh.hfoundation/PxMemory.h

This graph shows which files directly or indirectly include this file:

PxRigidBody.hPxPhysicsAPI.hPxRigidStatic.hPxJoint.hPxShapeExt.hPxRigidActorExt.hPxArticulationLink.hPxRigidDynamic.hPxRigidBodyExt.hPxVehicleWheels.hPxVehicleDrive.hPxVehicleDrive4W.hPxVehicleDriveTank.hPxVehicleDriveNW.hPxVehicleNoDrive.hPxVehicleUtilControl.hPxExtensionsAPI.hPxDistanceJoint.hPxFixedJoint.hPxJointLimit.hPxPrismaticJoint.hPxRevoluteJoint.hPxSphericalJoint.hPxD6Joint.h

Go to the source code of this file.


Classes

class  PxRigidActor
 PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SDK. More...



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