Adobe InDesign CS4 (6.0) Object Model JS: MatrixContent

InDesign CS4

 Matrix content.

Value

NameDescriptionValue
MatrixContent.ROTATION_VALUERotation value1936746862 = 'spin'
MatrixContent.SCALE_VALUESScale values1735552887 = 'grow'
MatrixContent.SHEAR_VALUEShear value1936486004 = 'slnt'
MatrixContent.TRANSLATION_VALUESTranslation values1936484720 = 'slip'

Usage

In function

void Button.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void EPS.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void FormField.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Graphic.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void GraphicLine.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Group.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Image.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void ImportedPage.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Movie.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Oval.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void PDF.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void PICT.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void PageItem.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Polygon.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Rectangle.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Sound.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Spread.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void TextFrame.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void WMF.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

Jongware, 20-Jun-2010 v3.0.3dContents :: Index