Adobe InDesign CS4 (6.0) Object Model JS: AnchorPoint

InDesign CS4

 The reference point on the object's bounding box that does not move during transformation operations. Note: Transformations include rotation, scaling, flipping, and shearing.

Value

NameDescriptionValue
AnchorPoint.BOTTOM_CENTER_ANCHORThe center point on the bottom of the bounding box.1095656035 = 'ANbc'
AnchorPoint.BOTTOM_LEFT_ANCHORThe bottom left corner.1095656044 = 'ANbl'
AnchorPoint.BOTTOM_RIGHT_ANCHORThe bottom right corner.1095656050 = 'ANbr'
AnchorPoint.CENTER_ANCHORThe center point in the bounding box.1095656308 = 'ANct'
AnchorPoint.LEFT_CENTER_ANCHORThe center point on the left side of the bounding box.1095658595 = 'ANlc'
AnchorPoint.RIGHT_CENTER_ANCHORThe center point on the right side of the bounding box.1095660131 = 'ANrc'
AnchorPoint.TOP_CENTER_ANCHORThe center point on the top of the bounding box.1095660643 = 'ANtc'
AnchorPoint.TOP_LEFT_ANCHORThe top left corner.1095660652 = 'ANtl'
AnchorPoint.TOP_RIGHT_ANCHORThe top right corner.1095660658 = 'ANtr'

Usage

In function

void Button.flipItem (given: Flip[, around: any])

void Button.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any Button.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Button.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void EPS.flipItem (given: Flip[, around: any])

void EPS.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any EPS.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void EPS.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void FormField.flipItem (given: Flip[, around: any])

void FormField.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any FormField.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void FormField.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Graphic.flipItem (given: Flip[, around: any])

void Graphic.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any Graphic.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Graphic.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void GraphicLine.flipItem (given: Flip[, around: any])

void GraphicLine.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any GraphicLine.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void GraphicLine.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Group.flipItem (given: Flip[, around: any])

void Group.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any Group.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Group.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Image.flipItem (given: Flip[, around: any])

void Image.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any Image.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Image.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void ImportedPage.flipItem (given: Flip[, around: any])

void ImportedPage.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any ImportedPage.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void ImportedPage.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Movie.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Oval.flipItem (given: Flip[, around: any])

void Oval.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any Oval.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Oval.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void PDF.flipItem (given: Flip[, around: any])

void PDF.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any PDF.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void PDF.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void PICT.flipItem (given: Flip[, around: any])

void PICT.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any PICT.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void PICT.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any Page.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void PageItem.flipItem (given: Flip[, around: any])

void PageItem.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any PageItem.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void PageItem.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Polygon.flipItem (given: Flip[, around: any])

void Polygon.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any Polygon.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Polygon.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Rectangle.flipItem (given: Flip[, around: any])

void Rectangle.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any Rectangle.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Rectangle.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Sound.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any Spread.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Spread.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void TextFrame.flipItem (given: Flip[, around: any])

void TextFrame.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any TextFrame.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void TextFrame.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void WMF.flipItem (given: Flip[, around: any])

void WMF.resize (in: any, from: any, by: ResizeMethods, values: Array of any[, resizeIndividually: bool=true][, consideringRulerUnits: bool=false])

any WMF.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void WMF.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

As property

AnchoredObjectSetting.anchorPoint

ChangeObjectPreference.positionReferencePoint

ChangeObjectPreference.anchorPoint

ChangeObjectPreference.fittingAlignment

FindObjectPreference.positionReferencePoint

FindObjectPreference.anchorPoint

FindObjectPreference.fittingAlignment

FrameFittingOption.fittingAlignment

LayoutWindow.transformReferencePoint

Jongware, 20-Jun-2010 v3.0.3dContents :: Index