Adobe InDesign CS4 (6.0) Object Model JS: SoundBehavior

InDesign CS4

Class

SoundBehavior

 A sound behavior object. Base Class: Behavior

QuickLinks

extractLabel, getElements, insertLabel, remove, toSource, toSpecifier

Hierarchy

Button | FormField
Behavior
SoundBehavior

Properties

PropertyTypeAccessDescription
behaviorEventBehaviorEvents:
BehaviorEvents.MOUSE_UP
BehaviorEvents.MOUSE_DOWN
BehaviorEvents.MOUSE_ENTER
BehaviorEvents.MOUSE_EXIT
BehaviorEvents.ON_FOCUS
BehaviorEvents.ON_BLUR
r/wThe event which triggers the behavior.
enableBehaviorbool r/wIf true, the behavior is enabled.
idnumber readonlyThe unique ID of the SoundBehavior.
indexnumber readonlyThe index of the SoundBehavior within its containing object.
isValidbool readonlyReturns true if the object specifier resolves to valid objects.
labelstring r/wA property that can be set to any string.
namestring readonlyThe name of the SoundBehavior.
operationPlayOperations:
PlayOperations.PLAY
PlayOperations.STOP
PlayOperations.PAUSE
PlayOperations.RESUME
r/wThe playback mode.
parentButton
FormField
readonlyThe parent of the SoundBehavior (a FormField or Button).
propertiesObject r/wA property that allows setting of several properties at the same time.
soundItemSound r/wThe sound page item.

Methods

Instances

string extractLabel (key: string)
Gets the label value associated with the specified key.

ParameterTypeDescription
keystringThe key.

Array of SoundBehavior getElements ()
Resolves the object specifier, creating an array of object references.

void insertLabel (key: string, value: string)
Sets the label to the value associated with the specified key.

ParameterTypeDescription
keystringThe key.
valuestringThe value.

void remove ()
Deletes the SoundBehavior.

string toSource ()
Generates a string which, if executed, will return the SoundBehavior.

string toSpecifier ()
Retrieves the object specifier.

Used in:

array of SoundBehavior SoundBehaviors.itemByRange (from: any, to: any)

SoundBehavior SoundBehaviors.nextItem (obj: SoundBehavior)

SoundBehavior SoundBehaviors.previousItem (obj: SoundBehavior)

Return

Array of SoundBehavior SoundBehavior.getElements ()

SoundBehavior SoundBehaviors.[] (index: number)

SoundBehavior SoundBehaviors.add ([withProperties: Object])

SoundBehavior SoundBehaviors.anyItem ()

Array of SoundBehavior SoundBehaviors.everyItem ()

SoundBehavior SoundBehaviors.firstItem ()

SoundBehavior SoundBehaviors.item (index: any)

SoundBehavior SoundBehaviors.itemByID (id: number)

SoundBehavior SoundBehaviors.itemByName (name: string)

Array of SoundBehavior SoundBehaviors.itemByRange (from: any, to: any)

SoundBehavior SoundBehaviors.lastItem ()

SoundBehavior SoundBehaviors.middleItem ()

SoundBehavior SoundBehaviors.nextItem (obj: SoundBehavior)

SoundBehavior SoundBehaviors.previousItem (obj: SoundBehavior)

Jongware, 20-Jun-2010 v3.0.3dContents :: Index