The properties of the Capture class are listed below. For a complete list of Capture class members, see the Capture Members topic.
Public Instance Properties
![]() | The capabilities of the audio device. |
![]() | Get or set the number of channels in the waveform-audio data. |
![]() | The audio compression filter. |
![]() | The audio capture device filter. Read-only. To use a different device, dispose of the current Capture instance and create a new instance with the desired device. |
![]() | Get or set the number of bits recorded per sample. |
![]() | Get or set the number of audio samples taken per second. |
![]() | The current audio source. Use Capture.AudioSources to list available sources. Set to null to disable all sources (mute). |
![]() | Collection of available audio sources/physical connectors on the current audio device. |
![]() | Is the class currently capturing. Read-only. |
![]() | Has the class been cued to begin capturing. Read-only. |
![]() | Name of file to capture to. Initially set to a valid temporary file. |
![]() | Gets and sets the frame rate used to capture video. |
![]() | Gets and sets the frame size used to capture video. |
![]() | The control that will host the preview window. |
![]() | Available property pages. |
![]() | Is the class currently stopped. Read-only. |
![]() | The TV Tuner or null if the current video device does not have a TV Tuner. |
![]() | The capabilities of the video device. |
![]() | The video compression filter. When this property is changed the internal filter graph is rebuilt. This means that some properties will be reset. Set this property as early as possible to avoid losing changes. This property cannot be changed while capturing. |
![]() | The video capture device filter. Read-only. To use a different device, dispose of the current Capture instance and create a new instance with the desired device. |
![]() | The current video source. Use Capture.VideoSources to list available sources. Set to null to disable all sources (mute). |
![]() | Collection of available video sources/physical connectors on the current video device. |
See Also
Capture Class | DirectX.Capture Namespace