A collection of sources (or physical connectors) on an audio or video device. This is used by the Capture class to provide a list of available sources on the currently selected audio and video devices. This class cannot be created directly. This class assumes there is only 1 video and 1 audio crossbar and all input pins route to a single output pin on each crossbar.
For a list of all members of this type, see SourceCollection Members.
System.Object CollectionBase
SourceCollection
Requirements
Namespace: DirectX.Capture Namespace
Assembly: DirectX.Capture.dll
See Also
SourceCollection Members | DirectX.Capture Namespace