Name of file to capture to. Initially set to a valid temporary file.
public string Filename {get; set;}
Remarks
If the file does not exist, it will be created. If it does exist, it will be overwritten. An overwritten file will not be shortened if the captured data is smaller than the original file. The file will be valid, it will just contain extra, unused, data after the audio/video data.A future version of this class will provide a method to copy only the valid audio/video data to a new file.
This property cannot be changed while capturing or cued.
See Also
Capture Class | Capture Members | DirectX.Capture Namespace