Capture Methods

DirectX.Capture

DirectX.Capture Class Library

Capture Methods

The methods of the Capture class are listed below. For a complete list of Capture class members, see the Capture Members topic.

Public Instance Methods

Cue Prepare for capturing. Use this method when capturing must begin as quickly as possible.
Dispose Calls Stop, releases all references. If a capture is in progress it will be stopped, but the CaptureComplete event will NOT fire.
Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
GetHashCode (inherited from Object)Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object)Gets the Type of the current instance.
Start Begin capturing.
Stop Stop the current capture capture. If there is no current capture, this method will succeed.
ToString (inherited from Object)Returns a String that represents the current Object.

See Also

Capture Class | DirectX.Capture Namespace