Capture Methods
From DirectX.Capture
The methods of the Capture class are listed below. For a complete list of Capture class members, see the Capture Members topic.
Public Instance Methods
| Prepare for capturing. Use this method when capturing must begin as quickly as possible. | |
| Calls Stop, releases all references. If a capture is in progress it will be stopped, but the CaptureComplete event will NOT fire. | |
| Determines whether the specified Object is equal to the current Object. | |
| Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. | |
| Gets the Type of the current instance. | |
| Begin capturing. | |
| Stop the current capture capture. If there is no current capture, this method will succeed. | |
| Returns a String that represents the current Object. |
See Also
Capture Class | DirectX.Capture Namespace