SymLoadModuleEx Function
Loads the symbol table for the specified module.
DWORD64 WINAPI SymLoadModuleEx( __in HANDLE hProcess, __in HANDLE hFile, __in PCTSTR ImageName, __in PCTSTR ModuleName, __in DWORD64 BaseOfDll, __in DWORD DllSize, __in PMODLOAD_DATA Data, __in DWORD Flags );
Parameters
- hProcess
-
A handle to the process that was originally passed to the SymInitialize function.
- hFile
-
A handle to the file for the executable image. This argument is used mostly by debuggers, where the debugger passes the file handle obtained from a debugging event. A value of NULL indicates that hFile is not used.
- ImageName
-
The name of the executable image. This name can contain a partial path, a full path, or no path at all. If the file cannot be located by the name provided, the symbol search path is used.
- ModuleName
-
A shortcut name for the module. If the pointer value is NULL, the library creates a name using the base name of the symbol file.
- BaseOfDll
-
The load address of the module. If the value is zero, the library obtains the load address from the symbol file. The load address contained in the symbol file is not necessarily the actual load address. Debuggers and other applications having an actual load address should use the real load address when calling this function.
If the image is a .pdb file, this parameter cannot be zero.
- DllSize
-
The size of the module, in bytes. If the value is zero, the library obtains the size from the symbol file. The size contained in the symbol file is not necessarily the actual size. Debuggers and other applications having an actual size should use the real size when calling this function.
If the image is a .pdb file, this parameter cannot be zero.
- Data
-
A pointer to a MODLOAD_DATA structure that represents headers other than the standard PE header. This parameter is optional and can be NULL.
- Flags
-
This parameter can be zero or one or more of the following values. If this parameter is zero, the function loads the modules and the symbols for the module.
Value Meaning SLMFLAG_NO_SYMBOLS
0x4Loads the module but not the symbols for the module.
SLMFLAG_VIRTUAL
0x1Creates a virtual module named ModuleName at the address specified in BaseOfDll. To add symbols to this module, call the SymAddSymbol function.
Return Value
If the function succeeds, the return value is the base address of the loaded module.
If the function fails, the return value is zero. To retrieve extended error information, call GetLastError.
If the module is already loaded, the return value is zero and GetLastError returns ERROR_SUCCESS.
Remarks
The symbol handler creates an entry for the module and if the deferred symbol loading option is turned off, an attempt is made to load the symbols. If deferred symbol loading is enabled, the module is marked as deferred and the symbols are not loaded until a reference is made to a symbol in the module. Therefore, you should always call the SymGetModuleInfo64 function after calling SymLoadModuleEx.
To unload the symbol table, use the SymUnloadModule64 function.
All DbgHelp functions, such as this one, are single threaded. Therefore, calls from more than one thread to this function will likely result in unexpected behavior or memory corruption. To avoid this, you must synchronize all concurrent calls from more than one thread to this function.
To call the Unicode version of this function, define DBGHELP_TRANSLATE_TCHAR.
Example Code
For an example, see Loading a Symbol Module.
Requirements
Redistributable |
Requires DbgHelp.dll 6.0 or later. |
---|---|
Header |
Declared in Dbghelp.h. |
Library |
Use Dbghelp.lib. |
DLL |
Requires Dbghelp.dll. |
Unicode |
Implemented as SymLoadModuleExW (Unicode) and SymLoadModuleEx (ANSI). |
See Also
DbgHelp Functions
MODLOAD_DATA
SymAddSymbol
SymUnloadModule64
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Build date: 9/25/2007
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