创建实体之后,可以通过组合实体来创建更复杂的形状。可以合并这些实体、获得它们的差集或找出实体的公用(重叠)部分。可以使用 Boolean 或 CheckInterference 方法完成这些组合。
通过获取实体的二维相交截面或将实体剖切为两个部分,可以进一步修改实体。可以使用 SectionSolid 方法找出实体的相交截面,使用 SliceSolid 方法将实体剖切为两部分。
本样例在模型空间中创建一个长方体和一个圆柱体,然后找出这两个实体之间的干涉,并由干涉创建一个新的实体。为便于查看,将长方体着色为白色,圆柱体着色为青色,得到的干涉实体为红色。
Sub Ch8_FindInterferenceBetweenSolids()
' 定义长方体
Dim boxObj As Acad3DSolid
Dim length As Double
Dim width As Double
Dim height As Double
Dim center(0 To 2) As Double
center(0) = 5: center(1) = 5: center(2) = 0
length = 5
width = 7
height = 10
' 在模型空间中创建长方体对象
' 并着色为白色
Set boxObj = ThisDrawing.ModelSpace. _
AddBox(center, length, width, height)
boxObj.Color = acWhite
' 定义圆柱体
Dim cylinderObj As Acad3DSolid
Dim cylinderRadius As Double
Dim cylinderHeight As Double
center(0) = 0: center(1) = 0: center(2) = 0
cylinderRadius = 5
cylinderHeight = 20
' 创建圆柱体并
' 着色为青色
Set cylinderObj = ThisDrawing.ModelSpace.AddCylinder _
(center, cylinderRadius, cylinderHeight)
cylinderObj.Color = acCyan
' 找出两个实体之间的干涉
' 并由干涉创建新的实体。新实体
' 着色为红色。
Dim solidObj As Acad3DSolid
Set solidObj = boxObj.CheckInterference(cylinderObj, True)
solidObj.Color = acRed
ZoomAll
End Sub
本样例在模型空间中创建一个长方体,然后基于由三个点定义的平面剖切该长方体。剖切后的结果作为 3DSolid 返回。
Sub Ch8_SliceABox()
' 创建长方体对象
Dim boxObj As Acad3DSolid
Dim length As Double
Dim width As Double
Dim height As Double
Dim center(0 To 2) As Double
center(0) = 5#: center(1) = 5#: center(2) = 0
length = 5#: width = 7: height = 10#
' 在模型空间中创建长方体 (3DSolid) 对象
Set boxObj = ThisDrawing.ModelSpace. _
AddBox(center, length, width, height)
boxObj.Color = acWhite
' 用三点定义剖切平面
Dim slicePt1(0 To 2) As Double
Dim slicePt2(0 To 2) As Double
Dim slicePt3(0 To 2) As Double
slicePt1(0) = 1.5: slicePt1(1) = 7.5: slicePt1(2) = 0
slicePt2(0) = 1.5: slicePt2(1) = 7.5: slicePt2(2) = 10
slicePt3(0) = 8.5: slicePt3(1) = 2.5: slicePt3(2) = 10
' 剖切长方体并将新实体着色为红色
Dim sliceObj As Acad3DSolid
Set sliceObj = boxObj.SliceSolid _
(slicePt1, slicePt2, slicePt3, True)
sliceObj.Color = acRed
ZoomAll
End Sub