defaultContextHandler Field

Default functionality to handle context command.
protected static readonly MenuFunction2 defaultContextHandler

Examples

Can be used when adding custom items to the context menu:

C# UnityScript
CopyC#
protected override void AddItemsToMenu(GenericMenu menu, int itemIndex, IReorderableListAdaptor adaptor) {
    var specialCommand = new GUIContent("Special Command");
    menu.AddItem(specialCommand, false, defaultContextHandler, specialCommand);
}
CopyUnityScript
function AddItemsToMenu(menu:GenericMenu, itemIndex:int, list:IReorderableListAdaptor) {
    var specialCommand = new GUIContent('Special Command');
    menu.AddItem(specialCommand, false, defaultContextHandler, specialCommand);
}