Reorderable List Control for Unity
- Namespaces
- Rotorz.ReorderableList
Rotorz.ReorderableList Namespace
Contains classes for reorderable list control.
namespace Rotorz.ReorderableList
All Types | Classes | Interfaces | Enumerations | Delegates |
Type | Description | |
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CanDragItemDelegate |
Indicates whether item can be dragged within list.
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CanRemoveItemDelegate |
Indicates whether item can be removed from list.
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ReorderableListControl..::..DrawEmpty |
Invoked to draw content for empty list.
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ReorderableListControl..::..DrawEmptyAbsolute |
Invoked to draw content for empty list with absolute positioning.
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GenericListAdaptor<(Of <(<'T>)>)> |
Reorderable list adaptor for generic list.
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IReorderableListAdaptor |
Adaptor allowing reorderable list control to interface with list data.
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ReorderableListControl..::..ItemDrawer<(Of <(<'T>)>)> |
Invoked to draw list item.
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ItemInsertedEventArgs |
Arguments which are passed to ItemInsertedEventHandler.
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ItemInsertedEventHandler |
An event handler which is invoked after new list item is inserted.
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ItemRemovingEventArgs |
Arguments which are passed to ItemRemovingEventHandler.
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ItemRemovingEventHandler |
An event handler which is invoked before a list item is removed.
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ReorderableListControl |
Base class for custom reorderable list control.
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ReorderableListFlags |
Additional flags which can be passed into reorderable list field.
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ReorderableListGUI |
Utility class for drawing reorderable lists.
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SerializedPropertyAdaptor |
Reorderable list adaptor for serialized array property.
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