Reorderable List Control for Unity
- Namespaces
- Rotorz.ReorderableList
- SerializedPropertyAdaptor
SerializedPropertyAdaptor Class
Reorderable list adaptor for serialized array property.
public sealed class SerializedPropertyAdaptor : IReorderableListAdaptor
All Members | Constructors | Methods | Properties | Fields |
Member | Description | |
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SerializedPropertyAdaptor(SerializedProperty, Single) |
Initializes a new instance of SerializedPropertyAdaptor.
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SerializedPropertyAdaptor(SerializedProperty) |
Initializes a new instance of SerializedPropertyAdaptor.
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Add()()()() |
Add new element at end of list.
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arrayProperty |
Gets the underlying serialized array property.
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Clear()()()() |
Clear all elements from list.
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Count |
Gets count of elements in list.
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DrawItem(Rect, Int32) |
Draw interface for list element.
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Duplicate(Int32) |
Duplicate existing element.
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fixedItemHeight |
Fixed height of each list item.
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GetItemHeight(Int32) |
Gets height of list item in pixels.
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Insert(Int32) |
Insert new element at specified index.
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Item[([( Int32])]) |
Gets element from list.
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Move(Int32, Int32) |
Move element from source index to destination index.
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Remove(Int32) |
Remove element at specified index.
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Inheritance Hierarchy
Object | |
SerializedPropertyAdaptor |