STM32446E_EVAL BSP User Manual: stm32446e_eval_lcd.c Source File

STM32446E EVAL BSP Drivers

stm32446e_eval_lcd.c
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00001 /**
00002   ******************************************************************************
00003   * @file    stm32446e_eval_lcd.c
00004   * @author  MCD Application Team
00005   * @version V1.1.1
00006   * @date    13-January-2016
00007   * @brief   This file includes the driver for Liquid Crystal Display (LCD) module
00008   *          mounted on STM32446E-EVAL evaluation board.
00009   ******************************************************************************
00010   * @attention
00011   *
00012   * <h2><center>&copy; COPYRIGHT(c) 2015 STMicroelectronics</center></h2>
00013   *
00014   * Redistribution and use in source and binary forms, with or without modification,
00015   * are permitted provided that the following conditions are met:
00016   *   1. Redistributions of source code must retain the above copyright notice,
00017   *      this list of conditions and the following disclaimer.
00018   *   2. Redistributions in binary form must reproduce the above copyright notice,
00019   *      this list of conditions and the following disclaimer in the documentation
00020   *      and/or other materials provided with the distribution.
00021   *   3. Neither the name of STMicroelectronics nor the names of its contributors
00022   *      may be used to endorse or promote products derived from this software
00023   *      without specific prior written permission.
00024   *
00025   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00026   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00027   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00028   * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
00029   * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00030   * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00031   * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00032   * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00033   * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00034   * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00035   *
00036   ******************************************************************************
00037   */ 
00038 
00039 /* File Info : -----------------------------------------------------------------
00040                                    User NOTES
00041 1. How To use this driver:
00042 --------------------------
00043    - This driver is used to drive indirectly an LCD TFT.
00044    - This driver supports the ILI9325 LCD mounted on MB785 daughter board 
00045    - The ILI9325 component driver MUST be included with this driver.  
00046 
00047 2. Driver description:
00048 ---------------------
00049   + Initialization steps:
00050      o Initialize the LCD using the BSP_LCD_Init() function.
00051   
00052   + Display on LCD
00053      o Clear the hole LCD using BSP_LCD_Clear() function or only one specified string
00054        line using the BSP_LCD_ClearStringLine() function.
00055      o Display a character on the specified line and column using the BSP_LCD_DisplayChar()
00056        function or a complete string line using the BSP_LCD_DisplayStringAtLine() function.
00057      o Display a string line on the specified position (x,y in pixel) and align mode
00058        using the BSP_LCD_DisplayStringAtLine() function.          
00059      o Draw and fill a basic shapes (dot, line, rectangle, circle, ellipse, .. bitmap) 
00060        on LCD using the available set of functions.     
00061  
00062 ------------------------------------------------------------------------------*/
00063     
00064 /* Includes ------------------------------------------------------------------*/
00065 #include "stm32446e_eval_lcd.h"  
00066 #include "../../../Utilities/Fonts/fonts.h"
00067 #include "../../../Utilities/Fonts/font24.c"
00068 #include "../../../Utilities/Fonts/font20.c"
00069 #include "../../../Utilities/Fonts/font16.c"
00070 #include "../../../Utilities/Fonts/font12.c"
00071 #include "../../../Utilities/Fonts/font8.c"
00072 
00073 /** @addtogroup BSP
00074   * @{
00075   */
00076 
00077 /** @addtogroup STM32446E_EVAL
00078   * @{
00079   */
00080     
00081 /** @defgroup STM32446E_EVAL_LCD STM32446E EVAL LCD
00082   * @{
00083   */ 
00084 
00085 /** @defgroup STM32446E_EVAL_LCD_Private_TypesDefinitions STM32446E EVAL LCD Private TypesDefinitions
00086   * @{
00087   */ 
00088 /**
00089   * @}
00090   */ 
00091 
00092 /** @defgroup STM32446E_EVAL_LCD_Private_Defines STM32446E EVAL LCD Private Defines
00093   * @{
00094   */
00095 #define POLY_X(Z)              ((int32_t)((Points + Z)->X))
00096 #define POLY_Y(Z)              ((int32_t)((Points + Z)->Y))      
00097 /**
00098   * @}
00099   */ 
00100 
00101 /** @defgroup STM32446E_EVAL_LCD_Private_Macros STM32446E EVAL LCD Private Macros
00102   * @{
00103   */
00104 #define ABS(X)  ((X) > 0 ? (X) : -(X))      
00105 /**
00106   * @}
00107   */ 
00108     
00109 /** @defgroup STM32446E_EVAL_LCD_Private_Variables STM32446E EVAL LCD Private Variables
00110   * @{
00111   */ 
00112 LCD_DrawPropTypeDef DrawProp;
00113 static LCD_DrvTypeDef  *LcdDrv; 
00114 /**
00115   * @}
00116   */ 
00117 
00118 /** @defgroup STM32446E_EVAL_LCD_Private_FunctionPrototypes STM32446E EVAL LCD Private FunctionPrototypes
00119   * @{
00120   */ 
00121 static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c);
00122 static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height);
00123 static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3);
00124 /**
00125   * @}
00126   */ 
00127 
00128 /** @defgroup STM32446E_EVAL_LCD_Private_Functions STM32446E EVAL LCD Private Functions
00129   * @{
00130   */
00131 
00132 /**
00133   * @brief  Initializes the LCD.
00134   * @retval LCD state
00135   */
00136 uint8_t BSP_LCD_Init(void)
00137 { 
00138   uint8_t ret = LCD_ERROR;
00139   
00140   /* Default value for draw propriety */
00141   DrawProp.BackColor = 0xFFFF;
00142   DrawProp.pFont     = &Font24;
00143   DrawProp.TextColor = 0x0000;
00144   
00145   if(ili9325_drv.ReadID() == ILI9325_ID)
00146   {
00147     LcdDrv = &ili9325_drv;
00148 
00149     /* LCD Init */   
00150     LcdDrv->Init();
00151     
00152     /* Initialize the font */
00153     BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
00154 
00155     ret = LCD_OK;
00156   }
00157   
00158   return ret;
00159 }
00160 
00161 /**
00162   * @brief  DeInitializes the LCD.
00163   * @retval LCD state
00164   */
00165 uint8_t BSP_LCD_DeInit(void)
00166 { 
00167   /* Actually LcdDrv does not provide a DeInit function */
00168   return LCD_OK;
00169 }
00170 
00171 /**
00172   * @brief  Gets the LCD X size.   
00173   * @retval Used LCD X size
00174   */
00175 uint32_t BSP_LCD_GetXSize(void)
00176 {
00177   return(LcdDrv->GetLcdPixelWidth());
00178 }
00179 
00180 /**
00181   * @brief  Gets the LCD Y size.  
00182   * @retval Used LCD Y size
00183   */
00184 uint32_t BSP_LCD_GetYSize(void)
00185 {
00186   return(LcdDrv->GetLcdPixelHeight());
00187 }
00188 
00189 /**
00190   * @brief  Gets the LCD text color.
00191   * @retval Used text color.
00192   */
00193 uint16_t BSP_LCD_GetTextColor(void)
00194 {
00195   return DrawProp.TextColor;
00196 }
00197 
00198 /**
00199   * @brief  Gets the LCD background color.
00200   * @retval Used background color
00201   */
00202 uint16_t BSP_LCD_GetBackColor(void)
00203 {
00204   return DrawProp.BackColor;
00205 }
00206 
00207 /**
00208   * @brief  Sets the LCD text color.
00209   * @param  Color: Text color code RGB(5-6-5)
00210   */
00211 void BSP_LCD_SetTextColor(uint16_t Color)
00212 {
00213   DrawProp.TextColor = Color;
00214 }
00215 
00216 /**
00217   * @brief  Sets the LCD background color.
00218   * @param  Color: Background color code RGB(5-6-5)
00219   */
00220 void BSP_LCD_SetBackColor(uint16_t Color)
00221 {
00222   DrawProp.BackColor = Color;
00223 }
00224 
00225 /**
00226   * @brief  Sets the LCD text font.
00227   * @param  fonts: Font to be used
00228   */
00229 void BSP_LCD_SetFont(sFONT *fonts)
00230 {
00231   DrawProp.pFont = fonts;
00232 }
00233 
00234 /**
00235   * @brief  Gets the LCD text font.
00236   * @retval Used font
00237   */
00238 sFONT *BSP_LCD_GetFont(void)
00239 {
00240   return DrawProp.pFont;
00241 }
00242 
00243 /**
00244   * @brief  Clears the hole LCD.
00245   * @param  Color: Color of the background
00246   */
00247 void BSP_LCD_Clear(uint16_t Color)
00248 { 
00249   uint32_t counter = 0;
00250   uint32_t y_size = 0;
00251   uint32_t color_backup = DrawProp.TextColor; 
00252 
00253   DrawProp.TextColor = Color;
00254   y_size =  BSP_LCD_GetYSize();
00255   
00256   for(counter = 0; counter < y_size; counter++)
00257   {
00258     BSP_LCD_DrawHLine(0, counter, BSP_LCD_GetXSize());
00259   }
00260   DrawProp.TextColor = color_backup; 
00261   BSP_LCD_SetTextColor(DrawProp.TextColor);
00262 }
00263 
00264 /**
00265   * @brief  Clears the selected line.
00266   * @param  Line: Line to be cleared
00267   *          This parameter can be one of the following values:
00268   *            @arg  0..9: if the Current fonts is Font16x24
00269   *            @arg  0..19: if the Current fonts is Font12x12 or Font8x12
00270   *            @arg  0..29: if the Current fonts is Font8x8
00271   */
00272 void BSP_LCD_ClearStringLine(uint16_t Line)
00273 { 
00274   uint32_t color_backup = DrawProp.TextColor; 
00275 
00276   DrawProp.TextColor = DrawProp.BackColor;;
00277     
00278   /* Draw a rectangle with background color */
00279   BSP_LCD_FillRect(0, (Line * DrawProp.pFont->Height), BSP_LCD_GetXSize(), DrawProp.pFont->Height);
00280   
00281   DrawProp.TextColor = color_backup;
00282   BSP_LCD_SetTextColor(DrawProp.TextColor);
00283 }
00284 
00285 /**
00286   * @brief  Displays one character.
00287   * @param  Xpos: Start column address
00288   * @param  Ypos: Line where to display the character shape.
00289   * @param  Ascii: Character ascii code
00290   *           This parameter must be a number between Min_Data = 0x20 and Max_Data = 0x7E 
00291   */
00292 void BSP_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii)
00293 {
00294   DrawChar(Xpos, Ypos, &DrawProp.pFont->table[(Ascii-' ') *\
00295     DrawProp.pFont->Height * ((DrawProp.pFont->Width + 7) / 8)]);
00296 }
00297 
00298 /**
00299   * @brief  Displays characters on the LCD.
00300   * @param  Xpos: X position (in pixel)
00301   * @param  Ypos: Y position (in pixel)   
00302   * @param  Text: Pointer to string to display on LCD
00303   * @param  Mode: Display mode
00304   *          This parameter can be one of the following values:
00305   *            @arg  CENTER_MODE
00306   *            @arg  RIGHT_MODE
00307   *            @arg  LEFT_MODE   
00308   */
00309 void BSP_LCD_DisplayStringAt(uint16_t Xpos, uint16_t Ypos, uint8_t *Text, Line_ModeTypdef Mode)
00310 {
00311   uint16_t refcolumn = 1, i = 0;
00312   uint32_t size = 0, xsize = 0; 
00313   uint8_t  *ptr = Text;
00314   
00315   /* Get the text size */
00316   while (*ptr++) size ++ ;
00317   
00318   /* Characters number per line */
00319   xsize = (BSP_LCD_GetXSize()/DrawProp.pFont->Width);
00320   
00321   switch (Mode)
00322   {
00323   case CENTER_MODE:
00324     {
00325       refcolumn = Xpos + ((xsize - size)* DrawProp.pFont->Width) / 2;
00326       break;
00327     }
00328   case LEFT_MODE:
00329     {
00330       refcolumn = Xpos;
00331       break;
00332     }
00333   case RIGHT_MODE:
00334     {
00335       refcolumn =  - Xpos + ((xsize - size)*DrawProp.pFont->Width);
00336       break;
00337     }    
00338   default:
00339     {
00340       refcolumn = Xpos;
00341       break;
00342     }
00343   }
00344   
00345   /* Check that the Start column is located in the screen */
00346   if ((refcolumn < 1) || (refcolumn >= 0x8000))
00347   {
00348     refcolumn = 1;
00349   }
00350 
00351   /* Send the string character by character on lCD */
00352   while ((*Text != 0) & (((BSP_LCD_GetXSize() - (i*DrawProp.pFont->Width)) & 0xFFFF) >= DrawProp.pFont->Width))
00353   {
00354     /* Display one character on LCD */
00355     BSP_LCD_DisplayChar(refcolumn, Ypos, *Text);
00356     /* Decrement the column position by 16 */
00357     refcolumn += DrawProp.pFont->Width;
00358     /* Point on the next character */
00359     Text++;
00360     i++;
00361   }
00362 }
00363 
00364 /**
00365   * @brief  Displays a character on the LCD.
00366   * @param  Line: Line where to display the character shape
00367   *          This parameter can be one of the following values:
00368   *            @arg  0..9: if the Current fonts is Font16x24  
00369   *            @arg  0..19: if the Current fonts is Font12x12 or Font8x12
00370   *            @arg  0..29: if the Current fonts is Font8x8
00371   * @param  ptr: Pointer to string to display on LCD
00372   */
00373 void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr)
00374 {
00375   BSP_LCD_DisplayStringAt(0, LINE(Line), ptr, LEFT_MODE);
00376 }
00377 
00378 /**
00379   * @brief  Reads an LCD pixel.
00380   * @param  Xpos: X position 
00381   * @param  Ypos: Y position 
00382   * @retval RGB pixel color
00383   */
00384 uint16_t BSP_LCD_ReadPixel(uint16_t Xpos, uint16_t Ypos)
00385 {
00386   uint16_t ret = 0;
00387   
00388   if(LcdDrv->ReadPixel != NULL)
00389   {
00390     ret = LcdDrv->ReadPixel(Xpos, Ypos);
00391   }
00392     
00393   return ret;
00394 }
00395 
00396 /**
00397   * @brief  Draws a pixel on LCD.
00398   * @param  Xpos: X position 
00399   * @param  Ypos: Y position
00400   * @param  RGB_Code: Pixel color in RGB mode (5-6-5)  
00401   */
00402 void BSP_LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint16_t RGB_Code)
00403 {
00404   if(LcdDrv->WritePixel != NULL)
00405   {
00406     LcdDrv->WritePixel(Xpos, Ypos, RGB_Code);
00407   }
00408 }
00409   
00410 /**
00411   * @brief  Draws an horizontal line.
00412   * @param  Xpos: X position
00413   * @param  Ypos: Y position
00414   * @param  Length: Line length
00415   */
00416 void BSP_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
00417 {
00418   uint32_t index = 0;
00419   
00420   if(LcdDrv->DrawHLine != NULL)
00421   {
00422     LcdDrv->DrawHLine(DrawProp.TextColor, Xpos, Ypos, Length);
00423   }
00424   else
00425   {
00426     for(index = 0; index < Length; index++)
00427     {
00428       BSP_LCD_DrawPixel((Xpos + index), Ypos, DrawProp.TextColor);
00429     }
00430   }
00431 }
00432 
00433 /**
00434   * @brief  Draws a vertical line.
00435   * @param  Xpos: X position
00436   * @param  Ypos: Y position
00437   * @param  Length: Line length
00438   */
00439 void BSP_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
00440 {
00441   uint32_t index = 0;
00442   
00443   if(LcdDrv->DrawVLine != NULL)
00444   {
00445     LcdDrv->DrawVLine(DrawProp.TextColor, Xpos, Ypos, Length);
00446   }
00447   else
00448   {
00449     for(index = 0; index < Length; index++)
00450     {
00451       BSP_LCD_DrawPixel(Xpos, Ypos + index, DrawProp.TextColor);
00452     }
00453   }
00454 }
00455 
00456 /**
00457   * @brief  Draws an uni-line (between two points).
00458   * @param  x1: Point 1 X position
00459   * @param  y1: Point 1 Y position
00460   * @param  x2: Point 2 X position
00461   * @param  y2: Point 2 Y position
00462   */
00463 void BSP_LCD_DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2)
00464 {
00465   int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, 
00466   yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, 
00467   curpixel = 0;
00468   
00469   deltax = ABS(x2 - x1);        /* The difference between the x's */
00470   deltay = ABS(y2 - y1);        /* The difference between the y's */
00471   x = x1;                       /* Start x off at the first pixel */
00472   y = y1;                       /* Start y off at the first pixel */
00473   
00474   if (x2 >= x1)                 /* The x-values are increasing */
00475   {
00476     xinc1 = 1;
00477     xinc2 = 1;
00478   }
00479   else                          /* The x-values are decreasing */
00480   {
00481     xinc1 = -1;
00482     xinc2 = -1;
00483   }
00484   
00485   if (y2 >= y1)                 /* The y-values are increasing */
00486   {
00487     yinc1 = 1;
00488     yinc2 = 1;
00489   }
00490   else                          /* The y-values are decreasing */
00491   {
00492     yinc1 = -1;
00493     yinc2 = -1;
00494   }
00495   
00496   if (deltax >= deltay)         /* There is at least one x-value for every y-value */
00497   {
00498     xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
00499     yinc2 = 0;                  /* Don't change the y for every iteration */
00500     den = deltax;
00501     num = deltax / 2;
00502     numadd = deltay;
00503     numpixels = deltax;         /* There are more x-values than y-values */
00504   }
00505   else                          /* There is at least one y-value for every x-value */
00506   {
00507     xinc2 = 0;                  /* Don't change the x for every iteration */
00508     yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
00509     den = deltay;
00510     num = deltay / 2;
00511     numadd = deltax;
00512     numpixels = deltay;         /* There are more y-values than x-values */
00513   }
00514   
00515   for (curpixel = 0; curpixel <= numpixels; curpixel++)
00516   {
00517     BSP_LCD_DrawPixel(x, y, DrawProp.TextColor);  /* Draw the current pixel */
00518     num += numadd;                            /* Increase the numerator by the top of the fraction */
00519     if (num >= den)                           /* Check if numerator >= denominator */
00520     {
00521       num -= den;                             /* Calculate the new numerator value */
00522       x += xinc1;                             /* Change the x as appropriate */
00523       y += yinc1;                             /* Change the y as appropriate */
00524     }
00525     x += xinc2;                               /* Change the x as appropriate */
00526     y += yinc2;                               /* Change the y as appropriate */
00527   }
00528 }
00529 
00530 /**
00531   * @brief  Draws a rectangle.
00532   * @param  Xpos: X position
00533   * @param  Ypos: Y position
00534   * @param  Width: Rectangle width  
00535   * @param  Height: Rectangle height
00536   */
00537 void BSP_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00538 {
00539   /* Draw horizontal lines */
00540   BSP_LCD_DrawHLine(Xpos, Ypos, Width);
00541   BSP_LCD_DrawHLine(Xpos, (Ypos+ Height), Width);
00542   
00543   /* Draw vertical lines */
00544   BSP_LCD_DrawVLine(Xpos, Ypos, Height);
00545   BSP_LCD_DrawVLine((Xpos + Width), Ypos, Height);
00546 }
00547                             
00548 /**
00549   * @brief  Draws a circle.
00550   * @param  Xpos: X position
00551   * @param  Ypos: Y position
00552   * @param  Radius: Circle radius
00553   */
00554 void BSP_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
00555 {
00556   int32_t  decision;       /* Decision Variable */ 
00557   uint32_t  current_x;   /* Current X Value */
00558   uint32_t  current_y;   /* Current Y Value */ 
00559   
00560   decision = 3 - (Radius << 1);
00561   current_x = 0;
00562   current_y = Radius;
00563   
00564   while (current_x <= current_y)
00565   {
00566     BSP_LCD_DrawPixel((Xpos + current_x), (Ypos - current_y), DrawProp.TextColor);
00567 
00568     BSP_LCD_DrawPixel((Xpos - current_x), (Ypos - current_y), DrawProp.TextColor);
00569 
00570     BSP_LCD_DrawPixel((Xpos + current_y), (Ypos - current_x), DrawProp.TextColor);
00571 
00572     BSP_LCD_DrawPixel((Xpos - current_y), (Ypos - current_x), DrawProp.TextColor);
00573 
00574     BSP_LCD_DrawPixel((Xpos + current_x), (Ypos + current_y), DrawProp.TextColor);
00575 
00576     BSP_LCD_DrawPixel((Xpos - current_x), (Ypos + current_y), DrawProp.TextColor);
00577 
00578     BSP_LCD_DrawPixel((Xpos + current_y), (Ypos + current_x), DrawProp.TextColor);
00579 
00580     BSP_LCD_DrawPixel((Xpos - current_y), (Ypos + current_x), DrawProp.TextColor);   
00581 
00582     /* Initialize the font */
00583     BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
00584 
00585     if (decision < 0)
00586     { 
00587       decision += (current_x << 2) + 6;
00588     }
00589     else
00590     {
00591       decision += ((current_x - current_y) << 2) + 10;
00592       current_y--;
00593     }
00594     current_x++;
00595   } 
00596 }
00597 
00598 /**
00599   * @brief  Draws an poly-line (between many points).
00600   * @param  Points: Pointer to the points array
00601   * @param  PointCount: Number of points
00602   */
00603 void BSP_LCD_DrawPolygon(pPoint Points, uint16_t PointCount)
00604 {
00605   int16_t x = 0, y = 0;
00606 
00607   if(PointCount < 2)
00608   {
00609     return;
00610   }
00611 
00612   BSP_LCD_DrawLine(Points->X, Points->Y, (Points+PointCount-1)->X, (Points+PointCount-1)->Y);
00613   
00614   while(--PointCount)
00615   {
00616     x = Points->X;
00617     y = Points->Y;
00618     Points++;
00619     BSP_LCD_DrawLine(x, y, Points->X, Points->Y);
00620   }
00621 }
00622 
00623 /**
00624   * @brief  Draws an ellipse on LCD.
00625   * @param  Xpos: X position
00626   * @param  Ypos: Y position
00627   * @param  XRadius: Ellipse X radius
00628   * @param  YRadius: Ellipse Y radius
00629   */
00630 void BSP_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
00631 {
00632   int x = 0, y = -YRadius, err = 2-2*XRadius, e2;
00633   float k = 0, rad1 = 0, rad2 = 0;
00634   
00635   rad1 = XRadius;
00636   rad2 = YRadius;
00637   
00638   k = (float)(rad2/rad1);
00639   
00640   do {      
00641     BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/k)), (Ypos+y), DrawProp.TextColor);
00642     BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/k)), (Ypos+y), DrawProp.TextColor);
00643     BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/k)), (Ypos-y), DrawProp.TextColor);
00644     BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/k)), (Ypos-y), DrawProp.TextColor);      
00645     
00646     e2 = err;
00647     if (e2 <= x) {
00648       err += ++x*2+1;
00649       if (-y == x && e2 <= y) e2 = 0;
00650     }
00651     if (e2 > y) err += ++y*2+1;     
00652   }
00653   while (y <= 0);
00654 }
00655 
00656 /**
00657   * @brief  Draws a bitmap picture (16 bpp).
00658   * @param  Xpos: Bmp X position in the LCD
00659   * @param  Ypos: Bmp Y position in the LCD
00660   * @param  pbmp: Pointer to Bmp picture address.
00661   */
00662 void BSP_LCD_DrawBitmap(uint16_t Xpos, uint16_t Ypos, uint8_t *pbmp)
00663 {
00664   uint32_t height = 0;
00665   uint32_t width  = 0;
00666   
00667   
00668   /* Read bitmap width */
00669   width = *(uint16_t *) (pbmp + 18);
00670   width |= (*(uint16_t *) (pbmp + 20)) << 16;
00671   
00672   /* Read bitmap height */
00673   height = *(uint16_t *) (pbmp + 22);
00674   height |= (*(uint16_t *) (pbmp + 24)) << 16; 
00675   
00676   SetDisplayWindow(Xpos, Ypos, width, height);
00677   
00678   if(LcdDrv->DrawBitmap != NULL)
00679   {
00680     LcdDrv->DrawBitmap(Xpos, Ypos, pbmp);
00681   } 
00682   SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
00683 }
00684 
00685 /**
00686   * @brief  Draws RGB Image (16 bpp).
00687   * @param  Xpos:  X position in the LCD
00688   * @param  Ypos:  Y position in the LCD
00689   * @param  Xsize: X size in the LCD
00690   * @param  Ysize: Y size in the LCD
00691   * @param  pdata: Pointer to the RGB Image address.
00692   */
00693 void BSP_LCD_DrawRGBImage(uint16_t Xpos, uint16_t Ypos, uint16_t Xsize, uint16_t Ysize, uint8_t *pdata)
00694 {
00695   
00696   SetDisplayWindow(Xpos, Ypos, Xsize, Ysize);
00697   
00698   if(LcdDrv->DrawRGBImage != NULL)
00699   {
00700     LcdDrv->DrawRGBImage(Xpos, Ypos, Xsize, Ysize, pdata);
00701   } 
00702   SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
00703 }
00704 
00705 /**
00706   * @brief  Draws a full rectangle.
00707   * @param  Xpos: X position
00708   * @param  Ypos: Y position
00709   * @param  Width: Rectangle width  
00710   * @param  Height: Rectangle height
00711   */
00712 void BSP_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00713 {
00714   BSP_LCD_SetTextColor(DrawProp.TextColor);
00715   do
00716   {
00717     BSP_LCD_DrawHLine(Xpos, Ypos++, Width);    
00718   }
00719   while(Height--);
00720 }
00721 
00722 /**
00723   * @brief  Draws a full circle.
00724   * @param  Xpos: X position
00725   * @param  Ypos: Y position
00726   * @param  Radius: Circle radius
00727   */
00728 void BSP_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
00729 {
00730   int32_t  decision;        /* Decision Variable */ 
00731   uint32_t  current_x;    /* Current X Value */
00732   uint32_t  current_y;    /* Current Y Value */ 
00733   
00734   decision = 3 - (Radius << 1);
00735 
00736   current_x = 0;
00737   current_y = Radius;
00738   
00739   BSP_LCD_SetTextColor(DrawProp.TextColor);
00740 
00741   while (current_x <= current_y)
00742   {
00743     if(current_y > 0) 
00744     {
00745       BSP_LCD_DrawHLine(Xpos - current_y, Ypos + current_x, 2*current_y);
00746       BSP_LCD_DrawHLine(Xpos - current_y, Ypos - current_x, 2*current_y);
00747     }
00748 
00749     if(current_x > 0) 
00750     {
00751       BSP_LCD_DrawHLine(Xpos - current_x, Ypos - current_y, 2*current_x);
00752       BSP_LCD_DrawHLine(Xpos - current_x, Ypos + current_y, 2*current_x);
00753     }
00754     if (decision < 0)
00755     { 
00756       decision += (current_x << 2) + 6;
00757     }
00758     else
00759     {
00760       decision += ((current_x - current_y) << 2) + 10;
00761       current_y--;
00762     }
00763     current_x++;
00764   }
00765 
00766   BSP_LCD_SetTextColor(DrawProp.TextColor);
00767   BSP_LCD_DrawCircle(Xpos, Ypos, Radius);
00768 }
00769 
00770 /**
00771   * @brief  Draws a full poly-line (between many points).
00772   * @param  Points: Pointer to the points array
00773   * @param  PointCount: Number of points
00774   */
00775 void BSP_LCD_FillPolygon(pPoint Points, uint16_t PointCount)
00776 {
00777   int16_t X = 0, Y = 0, X2 = 0, Y2 = 0, X_center = 0, Y_center = 0, X_first = 0, Y_first = 0, pixelX = 0, pixelY = 0, counter = 0;
00778   uint16_t  IMAGE_LEFT = 0, IMAGE_RIGHT = 0, IMAGE_TOP = 0, IMAGE_BOTTOM = 0;  
00779   
00780   IMAGE_LEFT = IMAGE_RIGHT = Points->X;
00781   IMAGE_TOP= IMAGE_BOTTOM = Points->Y;
00782   
00783   for(counter = 1; counter < PointCount; counter++)
00784   {
00785     pixelX = POLY_X(counter);
00786     if(pixelX < IMAGE_LEFT)
00787     {
00788       IMAGE_LEFT = pixelX;
00789     }
00790     if(pixelX > IMAGE_RIGHT)
00791     {
00792       IMAGE_RIGHT = pixelX;
00793     }
00794     
00795     pixelY = POLY_Y(counter);
00796     if(pixelY < IMAGE_TOP)
00797     { 
00798       IMAGE_TOP = pixelY;
00799     }
00800     if(pixelY > IMAGE_BOTTOM)
00801     {
00802       IMAGE_BOTTOM = pixelY;
00803     }
00804   }  
00805   
00806   if(PointCount < 2)
00807   {
00808     return;
00809   }
00810   
00811   X_center = (IMAGE_LEFT + IMAGE_RIGHT)/2;
00812   Y_center = (IMAGE_BOTTOM + IMAGE_TOP)/2;
00813   
00814   X_first = Points->X;
00815   Y_first = Points->Y;
00816   
00817   while(--PointCount)
00818   {
00819     X = Points->X;
00820     Y = Points->Y;
00821     Points++;
00822     X2 = Points->X;
00823     Y2 = Points->Y;    
00824     
00825     FillTriangle(X, X2, X_center, Y, Y2, Y_center);
00826     FillTriangle(X, X_center, X2, Y, Y_center, Y2);
00827     FillTriangle(X_center, X2, X, Y_center, Y2, Y);   
00828   }
00829   
00830   FillTriangle(X_first, X2, X_center, Y_first, Y2, Y_center);
00831   FillTriangle(X_first, X_center, X2, Y_first, Y_center, Y2);
00832   FillTriangle(X_center, X2, X_first, Y_center, Y2, Y_first);   
00833 }
00834 
00835 /**
00836   * @brief  Draws a full ellipse.
00837   * @param  Xpos: X position
00838   * @param  Ypos: Y position
00839   * @param  XRadius: Ellipse X radius
00840   * @param  YRadius: Ellipse Y radius  
00841   */
00842 void BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
00843 {
00844   int x = 0, y = -YRadius, err = 2-2*XRadius, e2;
00845   float k = 0, rad1 = 0, rad2 = 0;
00846   
00847   rad1 = XRadius;
00848   rad2 = YRadius;
00849   
00850   k = (float)(rad2/rad1);    
00851   
00852   do 
00853   { 
00854     BSP_LCD_DrawHLine((Xpos-(uint16_t)(x/k)), (Ypos+y), (2*(uint16_t)(x/k) + 1));
00855     BSP_LCD_DrawHLine((Xpos-(uint16_t)(x/k)), (Ypos-y), (2*(uint16_t)(x/k) + 1));
00856     
00857     e2 = err;
00858     if (e2 <= x) 
00859     {
00860       err += ++x*2+1;
00861       if (-y == x && e2 <= y) e2 = 0;
00862     }
00863     if (e2 > y) err += ++y*2+1;
00864   }
00865   while (y <= 0);
00866 }
00867 
00868 /**
00869   * @brief  Enables the display.
00870   */
00871 void BSP_LCD_DisplayOn(void)
00872 {
00873   LcdDrv->DisplayOn();
00874 }
00875 
00876 /**
00877   * @brief  Disables the display.
00878   */
00879 void BSP_LCD_DisplayOff(void)
00880 {
00881   LcdDrv->DisplayOff();
00882 }
00883 
00884 /******************************************************************************
00885                             Static Functions
00886 *******************************************************************************/
00887 
00888 /**
00889   * @brief  Draws a character on LCD.
00890   * @param  Xpos: Line where to display the character shape
00891   * @param  Ypos: Start column address
00892   * @param  c: Pointer to the character data
00893   */
00894 static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c)
00895 {
00896   uint32_t i = 0, j = 0;
00897   uint16_t height, width;
00898   uint8_t offset;
00899   uint8_t *pchar;
00900   uint32_t line;
00901   
00902   height = DrawProp.pFont->Height;
00903   width  = DrawProp.pFont->Width;
00904   
00905   offset =  8 *((width + 7)/8) -  width ;
00906   
00907   for(i = 0; i < height; i++)
00908   {
00909     pchar = ((uint8_t *)c + (width + 7)/8 * i);
00910     
00911     switch(((width + 7)/8))
00912     {
00913     case 1:
00914       line =  pchar[0];
00915       break;    
00916 
00917     case 2:
00918       line =  (pchar[0]<< 8) | pchar[1];
00919       break;
00920       
00921     case 3:
00922     default:
00923       line =  (pchar[0]<< 16) | (pchar[1]<< 8) | pchar[2];
00924       break;
00925     }  
00926     
00927     for (j = 0; j < width; j++)
00928     {
00929       if(line & (1 << (width- j + offset- 1))) 
00930       {
00931         BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.TextColor);
00932       }
00933       else
00934       {
00935         BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.BackColor);
00936       } 
00937     }
00938     Ypos++;
00939   }
00940 }
00941 
00942 /**
00943   * @brief  Sets display window.
00944   * @param  Xpos: LCD X position
00945   * @param  Ypos: LCD Y position
00946   * @param  Width: LCD window width
00947   * @param  Height: LCD window height  
00948   */
00949 static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00950 {
00951   if(LcdDrv->SetDisplayWindow != NULL)
00952   {
00953     LcdDrv->SetDisplayWindow(Xpos, Ypos, Width, Height);
00954   }  
00955 }
00956 
00957 /**
00958   * @brief  Fills a triangle (between 3 points).
00959   * @param  x1: Point 1 X position
00960   * @param  y1: Point 1 Y position
00961   * @param  x2: Point 2 X position
00962   * @param  y2: Point 2 Y position
00963   * @param  x3: Point 3 X position
00964   * @param  y3: Point 3 Y position
00965   */
00966 static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3)
00967 { 
00968   int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, 
00969   yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, 
00970   curpixel = 0;
00971   
00972   deltax = ABS(x2 - x1);        /* The difference between the x's */
00973   deltay = ABS(y2 - y1);        /* The difference between the y's */
00974   x = x1;                       /* Start x off at the first pixel */
00975   y = y1;                       /* Start y off at the first pixel */
00976   
00977   if (x2 >= x1)                 /* The x-values are increasing */
00978   {
00979     xinc1 = 1;
00980     xinc2 = 1;
00981   }
00982   else                          /* The x-values are decreasing */
00983   {
00984     xinc1 = -1;
00985     xinc2 = -1;
00986   }
00987   
00988   if (y2 >= y1)                 /* The y-values are increasing */
00989   {
00990     yinc1 = 1;
00991     yinc2 = 1;
00992   }
00993   else                          /* The y-values are decreasing */
00994   {
00995     yinc1 = -1;
00996     yinc2 = -1;
00997   }
00998   
00999   if (deltax >= deltay)         /* There is at least one x-value for every y-value */
01000   {
01001     xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
01002     yinc2 = 0;                  /* Don't change the y for every iteration */
01003     den = deltax;
01004     num = deltax / 2;
01005     numadd = deltay;
01006     numpixels = deltax;         /* There are more x-values than y-values */
01007   }
01008   else                          /* There is at least one y-value for every x-value */
01009   {
01010     xinc2 = 0;                  /* Don't change the x for every iteration */
01011     yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
01012     den = deltay;
01013     num = deltay / 2;
01014     numadd = deltax;
01015     numpixels = deltay;         /* There are more y-values than x-values */
01016   }
01017   
01018   for (curpixel = 0; curpixel <= numpixels; curpixel++)
01019   {
01020     BSP_LCD_DrawLine(x, y, x3, y3);
01021     
01022     num += numadd;              /* Increase the numerator by the top of the fraction */
01023     if (num >= den)             /* Check if numerator >= denominator */
01024     {
01025       num -= den;               /* Calculate the new numerator value */
01026       x += xinc1;               /* Change the x as appropriate */
01027       y += yinc1;               /* Change the y as appropriate */
01028     }
01029     x += xinc2;                 /* Change the x as appropriate */
01030     y += yinc2;                 /* Change the y as appropriate */
01031   } 
01032 }
01033 
01034 /**
01035   * @}
01036   */  
01037   
01038 /**
01039   * @}
01040   */ 
01041   
01042 /**
01043   * @}
01044   */     
01045 
01046 /**
01047   * @}
01048   */  
01049 
01050 /************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
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