PxActor.h File Reference
#include "PxPhysX.h"
#include "foundation/PxBounds3.h"
#include "PxPhysics.h"
#include "PxObserver.h"
#include "PxClient.h"
#include "common/PxSerialFramework.h"
Include dependency graph for PxActor.h:
![](PxActor_8h__incl.png)
This graph shows which files directly or indirectly include this file:
![](PxActor_8h__dep__incl.png)
Go to the source code of this file.
Classes | |
struct | PxActorFlag |
Flags which control the behavior of an actor. More... | |
struct | PxActorType |
Identifies each type of actor. More... | |
class | PxActor |
PxActor is the base class for the main simulation objects in the physics SDK. More... | |
Typedefs | |
typedef PxU8 | PxDominanceGroup |
typedef PxFlags < PxActorFlag::Enum, PxU16 > | PxActorFlags |
collection of set bits defined in PxActorFlag. | |
Functions | |
PX_FLAGS_OPERATORS (PxActorFlag::Enum, PxU16) |
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