nvidia::apex::DestructiblePhysXActorQueryFlags Struct Reference
#include <DestructibleActor.h>
Public Types | |
enum | Enum { None = 0, Static = (1 << 0), Dynamic = (1 << 1), Dormant = (1 << 2), AllStates = Static | Dynamic | Dormant, AllowRedundancy = (1 << 3), AllowActorsNotInScenes = (1 << 4) } |
Detailed Description
Flags which control which actors are returned by DestructibleActor::acquirePhysXActorBuffer
Member Enumeration Documentation
Enum of destructible PhysX actor query flags
- Enumerator:
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:22
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