APEX Emitter Module: nvidia::apex::ImpactEmitterAsset Class Reference

NVIDIA APEX

nvidia::apex::ImpactEmitterAsset Class Reference

Impact emitter asset class. More...

#include <ImpactEmitterAsset.h>

List of all members.

Public Member Functions

virtual uint32_t querySetID (const char *setName)=0
 Get the setID that corresponds to the set name.
virtual void getSetNames (const char **inOutSetNames, uint32_t &nameCount) const =0
 Get a list of the event set names. The name index in the outSetNames list is the setID.

Protected Member Functions

PX_INLINE ImpactEmitterAsset ()
virtual ~ImpactEmitterAsset ()

Detailed Description

Impact emitter asset class.


Constructor & Destructor Documentation

PX_INLINE nvidia::apex::ImpactEmitterAsset::ImpactEmitterAsset ( ) [inline, protected]
virtual nvidia::apex::ImpactEmitterAsset::~ImpactEmitterAsset ( ) [inline, protected, virtual]

Member Function Documentation

virtual void nvidia::apex::ImpactEmitterAsset::getSetNames ( const char **  inOutSetNames,
uint32_t &  nameCount 
) const [pure virtual]

Get a list of the event set names. The name index in the outSetNames list is the setID.

Parameters:
[in,out]inOutSetNamesAn array of const char * with at least nameCount
[in,out]nameCountThe size of setNames as input and output, set to -1 if setIDs > nameCount
virtual uint32_t nvidia::apex::ImpactEmitterAsset::querySetID ( const char *  setName) [pure virtual]

Get the setID that corresponds to the set name.

See also:
ImpactEmitterActor::registerImpact()

The documentation for this class was generated from the following file:

Generated on Fri Dec 15 2017 13:58:27

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