Actor.h File Reference
classes ApexActor, ApexActorSource More...
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Classes | |
class | nvidia::apex::PhysX3DescTemplate |
class | nvidia::apex::Actor |
Base class for APEX module objects. More... | |
class | nvidia::apex::ActorSource |
Base class for APEX classes that spawn PhysX SDK Actors. More... | |
Namespaces | |
namespace | nvidia |
nvidia namespace | |
namespace | nvidia::apex |
apex namespace | |
Defines | |
#define | APEX_DEFAULT_WAKE_UP_COUNTER 0.4f |
#define | APEX_ACTOR_TEMPLATE_PARAM(_type, _name, _valid, _default) |
Detailed Description
classes ApexActor, ApexActorSource
Define Documentation
#define APEX_ACTOR_TEMPLATE_PARAM | ( | _type, | |
_name, | |||
_valid, | |||
_default | |||
) |
Value:
bool is##_name##Valid(_type x) const { PX_UNUSED(x); return _valid; } \ _type getDefault##_name() const { return _default; } \ virtual _type get##_name() const = 0; \ virtual bool set##_name(_type) = 0
Used to define generic get/set methods for 1-parameter values in PhysX3DescTemplate.
#define APEX_DEFAULT_WAKE_UP_COUNTER 0.4f |
Corresponds to 20 frames for a time step of 0.02, PhysX 3.3 took PX_SLEEP_INTERVAL away
Generated on Fri Dec 15 2017 13:58:35
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