ClothingPreview.h
00001 /* 00002 * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. 00003 * 00004 * NVIDIA CORPORATION and its licensors retain all intellectual property 00005 * and proprietary rights in and to this software, related documentation 00006 * and any modifications thereto. Any use, reproduction, disclosure or 00007 * distribution of this software and related documentation without an express 00008 * license agreement from NVIDIA CORPORATION is strictly prohibited. 00009 */ 00010 00011 00012 #ifndef CLOTHING_PREVIEW_H 00013 #define CLOTHING_PREVIEW_H 00014 00015 #include "AssetPreview.h" 00016 00017 namespace nvidia 00018 { 00019 namespace apex 00020 { 00021 00022 PX_PUSH_PACK_DEFAULT 00023 00024 00025 00029 class ClothingPreview : public AssetPreview 00030 { 00031 00032 public: 00033 00038 virtual void updateState(const PxMat44& globalPose, const PxMat44* newBoneMatrices, uint32_t boneMatricesByteStride, uint32_t numBoneMatrices) = 0; 00039 00040 }; 00041 00042 00043 PX_POP_PACK 00044 00045 } 00046 } // namespace nvidia 00047 00048 #endif // CLOTHING_PREVIEW_H
Generated on Fri Dec 15 2017 13:58:20 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.