NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxSpatialIndex.h File Reference

NVIDIA PhysX SDK 3.4 API

PxSpatialIndex.h File Reference

#include "PxPhysXConfig.h"
#include "foundation/PxTransform.h"
#include "geometry/PxGeometry.h"
#include "PxQueryReport.h"

Include dependency graph for PxSpatialIndex.h:

PxPhysXConfig.hfoundation/PxTransform.hgeometry/PxGeometry.hPxQueryReport.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/PxFlags.h

This graph shows which files directly or indirectly include this file:

PxPhysicsAPI.h

Go to the source code of this file.


Classes

class  PxSpatialIndexItem
struct  PxSpatialOverlapCallback
 Callback class for overlap queries against PxSpatialIndex. More...
struct  PxSpatialLocationCallback
 Callback class for raycast and sweep queries against PxSpatialIndex. More...
class  PxSpatialIndex
 provides direct access to PhysX' Spatial Query engine More...

Typedefs

typedef PxU32 PxSpatialIndexItemId

Functions

PX_DEPRECATED
PX_PHYSX_CORE_API
PxSpatialIndex
PxCreateSpatialIndex ()
 Creates a spatial index.

Variables

static const PxSpatialIndexItemId PX_SPATIAL_INDEX_INVALID_ITEM_ID = 0xffffffff



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