NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxSerializer.h File Reference

NVIDIA PhysX API

PxSerializer.h File Reference

#include "PxSerialFramework.h"
#include "PxCollection.h"
#include "foundation/PxAssert.h"

Include dependency graph for PxSerializer.h:

PxSerialFramework.hPxCollection.hfoundation/PxAssert.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxPhysicsAPI.h

Go to the source code of this file.


Classes

class  PxSerializer
 Serialization interface class. More...
class  PxSerializerDefaultAdapter< T >
 Default PxSerializer implementation. More...

Defines

#define PX_NEW_SERIALIZER_ADAPTER(x)
 Preprocessor Macro to simplify adapter creation.
#define PX_DELETE_SERIALIZER_ADAPTER(x)   { PxSerializer* s = x; if (s) { s->~PxSerializer(); PxGetFoundation().getAllocatorCallback().deallocate(s); } }
 Preprocessor Macro to simplify adapter deletion.



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