NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxSerialization.h File Reference

NVIDIA PhysX API

PxSerialization.h File Reference

#include "PxPhysXConfig.h"
#include "common/PxBase.h"
#include "cooking/PxCooking.h"
#include "foundation/PxIO.h"
#include "common/PxTolerancesScale.h"
#include "common/PxTypeInfo.h"
#include "common/PxStringTable.h"

Include dependency graph for PxSerialization.h:

PxPhysXConfig.hcommon/PxBase.hcommon/PxTypeInfo.hcooking/PxCooking.hcommon/PxTolerancesScale.hfoundation/PxIO.hcommon/PxStringTable.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hPxSerialFramework.hPxCollection.hfoundation/PxFlags.hcooking/Pxc.hcooking/PxConvexMeshDesc.hcooking/PxTriangleMeshDesc.hcooking/PxMidphaseDesc.hgeometry/PxTriangleMesh.hfoundation/PxVec3.hcommon/PxCoreUtilityTypes.hgeometry/PxConvexMesh.hfoundation/PxMath.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/PxMemory.hgeometry/PxSimpleTriangleMesh.hcooking/PxBVH33MidphaseDesc.hcooking/PxBVH34MidphaseDesc.hfoundation/PxBounds3.hfoundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.h

This graph shows which files directly or indirectly include this file:

PxExtensionsAPI.hPxPhysicsAPI.h

Go to the source code of this file.


Classes

class  PxSerialization
 Utility functions for serialization. More...
struct  PxSerialization::PxSerialization::PxXmlMiscParameter
 Additional PxScene and PxPhysics options stored in XML serialized data. More...

Defines

#define PX_BINARY_SERIAL_VERSION   0



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