NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxBounds3.h File Reference

NVIDIA PhysX API

PxBounds3.h File Reference

#include "foundation/PxTransform.h"
#include "foundation/PxMat33.h"

Include dependency graph for PxBounds3.h:

foundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxPreprocessor.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/Px.hfoundation/PxSimpleTypes.h

This graph shows which files directly or indirectly include this file:

PxActor.hPxPhysicsAPI.hPxParticleBase.hPxBroadPhase.hPxSceneDesc.hPxRenderBuffer.hPxHeightFieldDesc.hPxTriangleMesh.hPxParticleExt.hPxRigidActor.hPxCloth.hPxRigidBody.hPxRigidStatic.hPxJoint.hPxShapeExt.hPxRigidActorExt.hPxArticulationLink.hPxRigidDynamic.hPxRigidBodyExt.hPxVehicleWheels.hPxVehicleDrive.hPxVehicleDrive4W.hPxVehicleDriveTank.hPxVehicleDriveNW.hPxVehicleNoDrive.hPxVehicleUtilControl.hPxExtensionsAPI.hPxDistanceJoint.hPxFixedJoint.hPxJointLimit.hPxPrismaticJoint.hPxRevoluteJoint.hPxSphericalJoint.hPxD6Joint.hPxParticleSystem.hPxParticleFluid.hPxScene.hPxSceneLock.hPxVolumeCache.hPxSceneQueryExt.hPxControllerManager.hPxCooking.hPxMidphaseDesc.hPxSerialization.hPxRepXSimpleType.hPxRepXSerializer.h

Go to the source code of this file.


Classes

class  PxBounds3
 Class representing 3D range or axis aligned bounding box. More...

Defines

#define PX_MAX_BOUNDS_EXTENTS   (PX_MAX_REAL * 0.25f)



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