IupStoreAttribute
Defines an attribute for an interface element.
Parameters/Return
void IupStoreAttribute(Ihandle *element, char *a, char *v); [in C] iup.StoreAttribute(element: iulua_tag, attribute: string, value: string) [in Lua]
element: identifier of the interface element.
a: name of the attribute.
v: value of the attribute. If it equals NULL (nil in IupLua), the attribute will be removed from the element.
Note
The value stored in the attribute is duplicated. Usually you will not use this function to store private attributes of the application.