documentation.HELP! FantasyHeroes Documentation

CharacterEditor Fields

FantasyHeroes

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FantasyHeroes Reference

CharacterEditor Fields

CharacterEditor Class  See Also

The following tables list the members exposed by the CharacterEditor type.

Fields

Name Description
Public field AnimationManager
Public field ArmorArmLDropdown
Public field ArmorArmRDropdown
Public field ArmorDropdown
Public field ArmorForearmLDropdown
Public field ArmorForearmRDropdown
Public field ArmorHandLDropdown
Public field ArmorHandRDropdown
Public field ArmorLegDropdown
Public field ArmorPelvisDropdown
Public field ArmorShinDropdown
Public field ArmorTorsoDropdown
Public field BeardDropdown
Public field BodyDropdown
Public field BootsDropdown
Public field BowDropdown
Public field CloakDropdown
Public field CommonPalette
Public field Dummy
Public field EarsDropdown
Public field Editor
Public field EditorOnlyButtons
Public field EyebrowsDropdown
Public field EyesDropdown
Public field GlovesDropdown
Public field Grid
Public field GridArmorParts
Public field HairDropdown
Public field HandEquipment
Public field HeadDropdown
Public field HelmetDropdown
Public field LowerArmorDropdown
Public field MeleeWeapon1HDropdown
Public field MeleeWeapon2HDropdown
Public field MeleeWeaponPairedDropdown
Public field MouthDropdown
Public field ShieldDropdown
Public field SkinPalette
Public field SpriteCollection
Public field UpperArmorDropdown
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See Also

CharacterEditor Class Assets.FantasyHeroes.Scripts Namespace

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Table of contents

  • FantasyHeroes Reference
    • Assets.FantasyHeroes.Scripts Namespace
      • AnimationEvents Class
        • Methods
          • Action Method
      • AnimationManager Class
        • Methods
          • PlayAnimation Method
          • Reset Method
          • Start Method
        • Fields
          • ClipName Field
          • Dummy Field
      • Character Class
        • Methods
          • Initialize Method
          • OnValidate Method
          • SetArmor Method
          • SetBody Method
          • SetBow Method
          • SetGloves Method
          • SetLowerArmor Method
          • SetUpperArmor Method
        • Fields
          • Animator Field
          • ArmorArmL Field
          • ArmorArmLRenderer Field
          • ArmorArmR Field
          • ArmorArmRRenderers Field
          • ArmorForearmL Field
          • ArmorForearmLRenderers Field
          • ArmorForearmR Field
          • ArmorForearmRRenderers Field
          • ArmorHandL Field
          • ArmorHandLRenderers Field
          • ArmorHandR Field
          • ArmorHandRRenderers Field
          • ArmorLeg Field
          • ArmorLegRenderers Field
          • ArmorPelvis Field
          • ArmorPelvisRenderer Field
          • ArmorShin Field
          • ArmorShinRenderers Field
          • ArmorTorso Field
          • ArmorTorsoRenderer Field
          • Beard Field
          • BeardRenderer Field
          • BodyArmL Field
          • BodyArmLRenderer Field
          • BodyArmR Field
          • BodyArmRRenderers Field
          • BodyForearmL Field
          • BodyForearmLRenderers Field
          • BodyForearmR Field
          • BodyForearmRRenderers Field
          • BodyHandL Field
          • BodyHandLRenderers Field
          • BodyHandR Field
          • BodyHandRRenderers Field
          • BodyLeg Field
          • BodyLegRenderers Field
          • BodyPelvis Field
          • BodyPelvisRenderer Field
          • BodyShin Field
          • BodyShinRenderers Field
          • BodyTorso Field
          • BodyTorsoRenderer Field
          • BowArrow Field
          • BowArrowRenderers Field
          • BowLimb Field
          • BowLimbRenderers Field
          • BowRiser Field
          • BowRiserRenderers Field
          • Cloak Field
          • CloakRenderer Field
          • Ears Field
          • EarsRenderer Field
          • Eyebrows Field
          • EyebrowsRenderer Field
          • Eyes Field
          • EyesRenderer Field
          • Hair Field
          • HairRenderer Field
          • Head Field
          • HeadRenderer Field
          • Helmet Field
          • HelmetRenderer Field
          • Mouth Field
          • MouthRenderer Field
          • PrimaryMeleeWeapon Field
          • PrimaryMeleeWeaponRenderer Field
          • SecondaryMeleeWeapon Field
          • SecondaryMeleeWeaponRenderer Field
          • Shield Field
          • ShieldRenderer Field
          • WeaponType Field
      • CharacterEditor Class
        • Methods
          • ClosePalette Method
          • Flip Method
          • Load Method
          • More Method
          • Navigate Method
          • OpenPalette Method
          • PickColor Method
          • Reset Method
          • Save Method
          • Start Method
          • SwitchToArmorParts Method
        • Fields
          • AnimationManager Field
          • ArmorArmLDropdown Field
          • ArmorArmRDropdown Field
          • ArmorDropdown Field
          • ArmorForearmLDropdown Field
          • ArmorForearmRDropdown Field
          • ArmorHandLDropdown Field
          • ArmorHandRDropdown Field
          • ArmorLegDropdown Field
          • ArmorPelvisDropdown Field
          • ArmorShinDropdown Field
          • ArmorTorsoDropdown Field
          • BeardDropdown Field
          • BodyDropdown Field
          • BootsDropdown Field
          • BowDropdown Field
          • CloakDropdown Field
          • CommonPalette Field
          • Dummy Field
          • EarsDropdown Field
          • Editor Field
          • EditorOnlyButtons Field
          • EyebrowsDropdown Field
          • EyesDropdown Field
          • GlovesDropdown Field
          • Grid Field
          • GridArmorParts Field
          • HairDropdown Field
          • HandEquipment Field
          • HeadDropdown Field
          • HelmetDropdown Field
          • LowerArmorDropdown Field
          • MeleeWeapon1HDropdown Field
          • MeleeWeapon2HDropdown Field
          • MeleeWeaponPairedDropdown Field
          • MouthDropdown Field
          • ShieldDropdown Field
          • SkinPalette Field
          • SpriteCollection Field
          • UpperArmorDropdown Field
      • EditorGUIColorField Class
        • Methods
          • OnDestroy Method
          • OnGUI Method
          • Open Method
          • Update Method
        • Fields
          • Color Field
      • LayerManager Class
        • Methods
          • ReadSpriteList Method
          • SetLayerOrder Method
        • Fields
          • Sprites Field
      • Palette Class
        • Methods
          • Awake Method
      • Screenshot Class
        • Methods
          • GetName Method
          • Update Method
        • Fields
          • Directory Field
          • SuperSize Field
      • ScreenshotTransparent Class
        • Methods
          • GetName Method
          • Update Method
        • Fields
          • Directory Field
          • Height Field
          • Width Field
      • SpriteCollection Class
        • Methods
          • OnValidate Method
          • Refresh Method
        • Fields
          • ArmorArmL Field
          • ArmorArmR Field
          • ArmorForearmL Field
          • ArmorForearmR Field
          • ArmorHandL Field
          • ArmorHandR Field
          • ArmorLeg Field
          • ArmorPelvis Field
          • ArmorShin Field
          • ArmorTorso Field
          • Beard Field
          • BodyArmL Field
          • BodyArmR Field
          • BodyForearmL Field
          • BodyForearmR Field
          • BodyHandL Field
          • BodyHandR Field
          • BodyLeg Field
          • BodyPelvis Field
          • BodyShin Field
          • BodyTorso Field
          • BowArrow Field
          • BowLimb Field
          • BowRiser Field
          • Cloak Field
          • Ears Field
          • Eyebrows Field
          • Eyes Field
          • Hair Field
          • HairShort Field
          • Head Field
          • Helmet Field
          • MeleeWeapon1H Field
          • MeleeWeapon2H Field
          • Mouth Field
          • Shield Field
          • SpritePath Field
      • SpriteCollectionRefresh Class
        • Methods
          • OnPostprocessAllAssets Method
      • SpriteGroupEntry Class
        • SpriteGroupEntry Constructor
        • Fields
          • Collection Field
          • Sprite Field
      • WeaponType Enumeration

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