FantasyHeroes Reference
Assets.FantasyHeroes.Scripts Namespace
Assembly: Assembly-CSharp (in Assembly-CSharp.dll)
Name | Description | |
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AnimationEvents | Handle animation events |
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AnimationManager | Play animation from character editor |
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Character | Character presentation in editor |
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CharacterEditor | Defines editor's behaviour |
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EditorGUIColorField | |
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LayerManager | Helps to order layers (character parts) |
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Palette | Palette used to change sprite color |
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Screenshot | Take a screnshoot in play mode [S] |
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ScreenshotTransparent | Take a screnshoot in play mode [S] |
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SpriteCollection | Collect sprites from specified path |
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SpriteCollectionRefresh | Refresh the main sprite collection when importing new sprite bundles |
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SpriteGroupEntry |
Name | Description | |
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WeaponType | Weapon type enum |
Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.