SpriteCollection Class

FantasyHeroes

Collect sprites from specified path

Namespace: Assets.FantasyHeroes.Scripts Assembly: Assembly-CSharp (in Assembly-CSharp.dll)

<ExecuteInEditMode()> _ 
Public Class SpriteCollection 
Inherits MonoBehaviour
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[ExecuteInEditMode()] 
public class SpriteCollection : MonoBehaviour
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[ExecuteInEditMode()] 
public ref class SpriteCollection : public MonoBehaviour^
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public  
ExecuteInEditMode() 
class SpriteCollection 
extends MonoBehaviour
This language is not supported or no code example is available.
Name Description
Public method OnValidate() Called automatically when something was changed
Public method Refresh() Read all sprites from specified path again
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Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1