| DecalFramework Reference |
| DecalCreator.CreateFluidDecal (Frameshift.Decal.DecalType, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.GameObject, UnityEngine.Material) Method |
| See Also |
|
Creates fluid decal mesh and fluid game object with render sub-system
Overload List
| Name | Description |
|---|---|
| public static GameObject CreateFluidDecal(DecalType, Vector3, Vector3, GameObject, Material); | Creates fluid decal mesh and fluid game object with render sub-system |
| public static GameObject CreateFluidDecal(DecalType, Vector3, Vector3, GameObject, Vector3, Material); | Creates fluid decal mesh and fluid game object with render sub-system, set directly orientation |