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DecalFramework Reference |
DecalCreator.CreateFluidDecal (Frameshift.Decal.DecalType, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.GameObject, UnityEngine.Material) Method |
See Also |
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Creates fluid decal mesh and fluid game object with render sub-system
Overload List
Name | Description |
---|---|
public static GameObject CreateFluidDecal(DecalType, Vector3, Vector3, GameObject, Material); | Creates fluid decal mesh and fluid game object with render sub-system |
public static GameObject CreateFluidDecal(DecalType, Vector3, Vector3, GameObject, Vector3, Material); | Creates fluid decal mesh and fluid game object with render sub-system, set directly orientation |