Create combined meshes and GameObjects for all uncombined Static Decals
Namespace:
Frameshift.Decal
Assembly: Frameshift.Decal (in Frameshift.Decal.dll)
Syntax
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public static void CreateCombinedStaticDecalInGame(); |
Example
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Platforms
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.